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7/4/2025, 10:29:25 AM
I don't understand why the consensus seems to be that GBA Doom is good and GBA Doom 2 is great.
For Doom the turn speed was spot on and the framerate consistent. Plus there are level design changes and even an entirely new level so, on top of the unique "Nightmare" difficulty, it felt like a fresh experience.
Now I'm trying GBA Doom 2 and the framerate is shit, and the turn speed feels wrong. I know they added a slider for it but at the lowest setting it's too slow and on the next setting it's too fast, so I'm constantly fighting against both the shitty framerate and the turn speed. They also seemed to have messed with the accuracy of hitscan weapons for great distances, and although it works both ways (chaingunners can't fuck you up from afar) it also makes it harder to snipe enemies. Plus the level design is very close to the original so I'm just getting "lesser Doom 2" rather than a fresh experience.
For Doom the turn speed was spot on and the framerate consistent. Plus there are level design changes and even an entirely new level so, on top of the unique "Nightmare" difficulty, it felt like a fresh experience.
Now I'm trying GBA Doom 2 and the framerate is shit, and the turn speed feels wrong. I know they added a slider for it but at the lowest setting it's too slow and on the next setting it's too fast, so I'm constantly fighting against both the shitty framerate and the turn speed. They also seemed to have messed with the accuracy of hitscan weapons for great distances, and although it works both ways (chaingunners can't fuck you up from afar) it also makes it harder to snipe enemies. Plus the level design is very close to the original so I'm just getting "lesser Doom 2" rather than a fresh experience.
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