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6/13/2025, 8:47:38 PM
>>57899714
As someone who's been through all the generations:
Gamefreak has always tried to maintain a small/medium developer culture and recent leaks of their planning documents and progress reports show it. You could see cracks forming, especially once they started making Pokémon a worldwide release instead of a Japanese game that came out a year later overseas with bug fixes.
The short version of Sword and Shield is that they put the game out a year after Breath of the Wild and decided to not program in Pokémon that weren't in the regional Pokedex. They tried to do a positive spin on it by saying it allowed them to focus on graphics and talked about things that stayed in the planning documents like Minor and Major leagues for Pokémon gyms. However, in the end you got a linear Pokémon game with an open field between the first and second set of gyms that didn't look like Breath of the Wild. Also some people started coughing or something a couple months after launch and had a lot of time to drop 0/10 reviews as if the twitter campaign wasn't enough.
Brilliant Diamond and Shining Pearl was outsourced to another company and the art direction was trying to mimic the Link's Awakening remake art style if not their own chibi looking thing. Previous remakes like HeartGold, SoulSilver, Omega Ruby, Alpha Sapphire and Let's Go Pikachu had put great efforts into adding little side activities and modernizing their games to match the current generation, but it was just a remake of the originals with the newer Fairy type added. The expanded single player content from platinum was also not added (battle facility) and a newer friendship mechanic that would randomly have your pokemon hold on or shake off a status condition alongside exp share made others rage about not being hard enough.
Scarlet and Violet should not have released until the Switch 2 was out.
As someone who's been through all the generations:
Gamefreak has always tried to maintain a small/medium developer culture and recent leaks of their planning documents and progress reports show it. You could see cracks forming, especially once they started making Pokémon a worldwide release instead of a Japanese game that came out a year later overseas with bug fixes.
The short version of Sword and Shield is that they put the game out a year after Breath of the Wild and decided to not program in Pokémon that weren't in the regional Pokedex. They tried to do a positive spin on it by saying it allowed them to focus on graphics and talked about things that stayed in the planning documents like Minor and Major leagues for Pokémon gyms. However, in the end you got a linear Pokémon game with an open field between the first and second set of gyms that didn't look like Breath of the Wild. Also some people started coughing or something a couple months after launch and had a lot of time to drop 0/10 reviews as if the twitter campaign wasn't enough.
Brilliant Diamond and Shining Pearl was outsourced to another company and the art direction was trying to mimic the Link's Awakening remake art style if not their own chibi looking thing. Previous remakes like HeartGold, SoulSilver, Omega Ruby, Alpha Sapphire and Let's Go Pikachu had put great efforts into adding little side activities and modernizing their games to match the current generation, but it was just a remake of the originals with the newer Fairy type added. The expanded single player content from platinum was also not added (battle facility) and a newer friendship mechanic that would randomly have your pokemon hold on or shake off a status condition alongside exp share made others rage about not being hard enough.
Scarlet and Violet should not have released until the Switch 2 was out.
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