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DigiQM !!mgal8F8LnpgID: t+/uPEDe/qst/6254189#6269204
7/3/2025, 5:31:52 AM
Once you're far enough away, you spy a squad of Pteramon flying towards the barrier with a Mekanorimon trailing behind them. They pierce the orange light with their beaks and push through, vanishing into the disused district. You do one last check on your encryption protocols, and are satisfied that you haven't left trails.

"Let's take the data back to Doc." Phascomon says.

"Hang on. I need to think."

"That weird girl is bothering you too, huh?"

"Of course."

You have a delivery you need to make, but something about that situation is putting you off. Why is there a ghost in Doc's workshop? What is it, really? You sure hope it wasn't just a user with some strange tech or c1oak substitute, you'd be in big trouble if someone snitched on you. Your face was obscured, but they'd have a lead if your Digimon is described to the authorities.

The easiest thing to do is to ask Doc when you drop the data off, but you're unsure how he'll react if you bring this up. You trust him, yet this might not be something he'll share easily. At least you have a second option when it comes to strange occurrences in 87O: Squid.

In a practical sense, you could always ask both, but this is more about confidence than efficiency.

>Go to the DOW Sewer Base and ask Squid about what you saw. She might have some answers for you, or at least a theory.

>Return straight to Doc with his data, and confront him about the strange terminal in the workshop. You trust him enough to reveal what you saw, and to ask for an explanation.