Search Results
7/7/2025, 11:39:27 PM
>>714804602
>Story details are added from the Japanese website (Gangrel's backstory and motivations, Tharja's dream if Robin recruits her), or expanded upon (Walhart wanting to fight the Grimleal), or outright added (Grima devastated the land, explaining what happened to Marth's kingdom between NM and Awakening
>Intigrate spotpass features into the base game and the legendary weapons as rewards for beating the bosses of later chapters, Excalibur and Hauteclere especially, and add more legendsry weapons (Alondite, Eckesachs, etc)
>Add skill scrolls as items in the vein of dlc skills to give units skills they don't get otherwise, and A+ supports from Fates to give other characters extra classes (100% so Cherche can get Armsthrift/Galeforce)
>Add extra paralogue characters you can recruit from the base game Phila, Mustafa, Raimi, Pheros, Cervantes, and a man wearing the armor of the Black Knight to rival Priam with older styled recruitment methods
>Transformation stones are now unbreakable and elemental like older games, but you only get one copy of each to split between the manaketes and taguel
>Olivia is recruited at the end of chapter 10, Flavia, and Basilio are playable as Gotoh-type characters on a couple maps with adjusted stats to endear the player earlier
>Lucina can recruit the second gen characters
>Support convos are expanded for characters (e.g: Walhart gets Say'ri, Cherche , and Virion, Gangrel gets Chrom, Emmeryn, and Maribelle, etc), certain pairings get less bonuses than others (see above)
>Add more DLC like maps and einherjar akin to older game's bonus maps to challenge the player
>Chrom and FRobin's support is rewritten to tie into her and Lucina's non-related supports better
>Faggots don't get any marriage options
You're welcome.
>Story details are added from the Japanese website (Gangrel's backstory and motivations, Tharja's dream if Robin recruits her), or expanded upon (Walhart wanting to fight the Grimleal), or outright added (Grima devastated the land, explaining what happened to Marth's kingdom between NM and Awakening
>Intigrate spotpass features into the base game and the legendary weapons as rewards for beating the bosses of later chapters, Excalibur and Hauteclere especially, and add more legendsry weapons (Alondite, Eckesachs, etc)
>Add skill scrolls as items in the vein of dlc skills to give units skills they don't get otherwise, and A+ supports from Fates to give other characters extra classes (100% so Cherche can get Armsthrift/Galeforce)
>Add extra paralogue characters you can recruit from the base game Phila, Mustafa, Raimi, Pheros, Cervantes, and a man wearing the armor of the Black Knight to rival Priam with older styled recruitment methods
>Transformation stones are now unbreakable and elemental like older games, but you only get one copy of each to split between the manaketes and taguel
>Olivia is recruited at the end of chapter 10, Flavia, and Basilio are playable as Gotoh-type characters on a couple maps with adjusted stats to endear the player earlier
>Lucina can recruit the second gen characters
>Support convos are expanded for characters (e.g: Walhart gets Say'ri, Cherche , and Virion, Gangrel gets Chrom, Emmeryn, and Maribelle, etc), certain pairings get less bonuses than others (see above)
>Add more DLC like maps and einherjar akin to older game's bonus maps to challenge the player
>Chrom and FRobin's support is rewritten to tie into her and Lucina's non-related supports better
>Faggots don't get any marriage options
You're welcome.
Page 1