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8/1/2025, 8:24:17 PM
>>40836122
I added some features to the program, like new methods of handling the qubit binaries.
>>40835902
I was busy yesterday.
>>40829333
I'll email you soon
>>>40835902
My program can roll simulated qubits, and real qubits from quantum computers. The limitations are in the conversion from binary to a limited range of integers typically 1 to around 100, more or less. Most individual lottery numbers will fall between 6 to 7 qubits. And that itself is the limitation. It falls between 6 to 7 qubits. There is no such thing as 6.5 qubits. In programming, floats (decimal numbers) are an approximation. That means there are left over bits, and those left over bits are used to generate the next number, but at the end of the lottery number there is still typically a few left over qubits. If those qubits were accepted they'd generate integers outside of the range of the lottery so they have to be thrown away. Some of the methods I use deal with this problem, like bit recycling that doesn't waste any qubits, but bit recycling is introducing a classical bias. So I have other methods that are truly quantum, with no classical transformation but those methods throw away the most qubits. So there's many options but they all have trade offs. All computing at the binary level deals with this problem.
There's a limitation to everything unless the lottery you're drawing for ends exactly with its largest integer being 6 or 7 bits.
I added some features to the program, like new methods of handling the qubit binaries.
>>40835902
I was busy yesterday.
>>40829333
I'll email you soon
>>>40835902
My program can roll simulated qubits, and real qubits from quantum computers. The limitations are in the conversion from binary to a limited range of integers typically 1 to around 100, more or less. Most individual lottery numbers will fall between 6 to 7 qubits. And that itself is the limitation. It falls between 6 to 7 qubits. There is no such thing as 6.5 qubits. In programming, floats (decimal numbers) are an approximation. That means there are left over bits, and those left over bits are used to generate the next number, but at the end of the lottery number there is still typically a few left over qubits. If those qubits were accepted they'd generate integers outside of the range of the lottery so they have to be thrown away. Some of the methods I use deal with this problem, like bit recycling that doesn't waste any qubits, but bit recycling is introducing a classical bias. So I have other methods that are truly quantum, with no classical transformation but those methods throw away the most qubits. So there's many options but they all have trade offs. All computing at the binary level deals with this problem.
There's a limitation to everything unless the lottery you're drawing for ends exactly with its largest integer being 6 or 7 bits.
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