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6/28/2025, 6:00:18 PM
>>7624810
It looks unreal because both the source of light and the camera are mathematically perpendicular to the cone, which never happens in real life.
As an artist if you ever need to render a cone that is exactly pointed towards the viewer, then the light will always have to come from the side, otherwise it will look retarded.
It looks unreal because both the source of light and the camera are mathematically perpendicular to the cone, which never happens in real life.
As an artist if you ever need to render a cone that is exactly pointed towards the viewer, then the light will always have to come from the side, otherwise it will look retarded.
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