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ID: B6rj8/kw/qst/6216391#6217571
3/24/2025, 9:36:03 PM
Unsure of both yourself and what is proper, you hesitate ... but unable to muster up a sufficiently polite refusal on the spit as you are, you gingerly entwine your arm with the one on offer from the Guard with the pike, as you offer him - and his mate - your most winsome smile. And so, in the middling glow of the peep-lantern carried by the Guard with the gun, the three of you push your way through the still air of the Gatehouse. Well-pleased you may be by the Guard at your arm, for all of the care that he is taking to not crush your arm in his, you cannot help but feel awkward being led around like this by someone whose name and face is not known to you. Perhaps, even more than awkward ... though such feelings are entirely unfair. These men have been nothing but polite and deferential. And if there was some ... artifice, some trick to snare you here, set by the Inquisition, or the Guard, or anyone else, then for a surety, it already would have been sprung, right? The moment you walked under the portcullis, it would have dropped and you would have been a pig in poke. At the very least, there would have been more men than these two, and weapons trained on you long before now.
No, numb as you feel - save for your aching head - this is all just nerves. You have bungled so much, so badly that you cannot accept that everything is fine. And the gloom, not entirely being kept at bay by the light off of the lantern, is certainly not reigning your imagination in here. Looking at it squarely, you ... you are in good hands. You are going to see the Watch-Serjant. You are going to tell the Watch-Serjant what you told these nice, kind Guards - going into a bit more detail, naming the Blue Boy. And yourself, you will need to give yourself a name too. You should come up with a new one, one that isn't Dremen. In fact, you should come up with it now, because to tell it true, you feel that if you don't get out of your own way here, you are going to end up doing something stupid, like convincing yourself to bail out of a sure thing, like you did at Cancer House, which is only going to fray you over. Short and long term.
Alright, perhaps Cancer House was not a 'sure thing'. But this is. Definitely.
Right?
> Please choose ONE of the following:
> Yes, this is a sure thing. No, you are not in any danger. And to keep yourself from doing anything stupid, you are going to come up with names to use for your little chat with the Watch-Serjant
> No, this is not a sure thing. You very well could be in danger - and there is something you can do about it. Ask the Guard to stop, so you may batten down your bundle - and use the opportunity to make sure the wand is ready to go. Hopefully you aren't needlessly drawing attention to how suspicious your bundle is, for if you are ... well, you never cared for those stories about those who brought terrible fates on themselves trying to avoid them, but you would imagine that you would like them even less were it to happen to you.
No, numb as you feel - save for your aching head - this is all just nerves. You have bungled so much, so badly that you cannot accept that everything is fine. And the gloom, not entirely being kept at bay by the light off of the lantern, is certainly not reigning your imagination in here. Looking at it squarely, you ... you are in good hands. You are going to see the Watch-Serjant. You are going to tell the Watch-Serjant what you told these nice, kind Guards - going into a bit more detail, naming the Blue Boy. And yourself, you will need to give yourself a name too. You should come up with a new one, one that isn't Dremen. In fact, you should come up with it now, because to tell it true, you feel that if you don't get out of your own way here, you are going to end up doing something stupid, like convincing yourself to bail out of a sure thing, like you did at Cancer House, which is only going to fray you over. Short and long term.
Alright, perhaps Cancer House was not a 'sure thing'. But this is. Definitely.
Right?
> Please choose ONE of the following:
> Yes, this is a sure thing. No, you are not in any danger. And to keep yourself from doing anything stupid, you are going to come up with names to use for your little chat with the Watch-Serjant
> No, this is not a sure thing. You very well could be in danger - and there is something you can do about it. Ask the Guard to stop, so you may batten down your bundle - and use the opportunity to make sure the wand is ready to go. Hopefully you aren't needlessly drawing attention to how suspicious your bundle is, for if you are ... well, you never cared for those stories about those who brought terrible fates on themselves trying to avoid them, but you would imagine that you would like them even less were it to happen to you.
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