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7/23/2025, 5:10:03 PM
RPG session 5 AAR:
>the gang teams up with the vet, named Ilana, to go fuck up the AI
>they figure level 8 is their best bet to find it, and quickly pass through level 7
>they pass by some looters without trouble, check a giant cargo elevator for traps, making sure no one is hidden on top this time, and finally descend
>level 8 is best described as a stalker-esque lab. Completely devoid of power and lights, they are met with a large lobby with the faded logo of the defunct Chromnia Corporation lit up by their flashlights
>the air is stale and hot due to barely functioning life support down here, but otherwise seemingly non-toxic
>they hatch a plan. Either find a source of power, which the AI needs to survive, or see if they can find a palce where the air is colder, as the abominable intelligence must require plenty of cooling
>the pass by a corridor filled with office cubicles and rooms, all thoroughly looted, and then enter the observation gallery
>it's a 30m long catwalk encased in reinforced ballistic glass multiple cm thick, overlooking 6 testing rooms—a firing range, two interrogation rooms, two puzzle rooms, and two mental asylum like rooms, one which sports the broken remnants of a crash test dummy in the corner
>they question Ilana, which starts to act a bit absent minded, if the rooms remind her of when she was participating in the project, and she says they seem familiar
>at the end of the catwalk is an airlock, currently powered, but the gang decides to tunnel through the glass and into the crash dummy room, a process which takes half an hour with the limited tools on the yaozao
>they drop in, tear the dummy to pieces for safety measures and find on the back of its head a slot for some sort of storage device, not unlike what Ilana has on her nape
>further, there is grav plating here. but inconsistent, with the room on the left having very little gravity, which could present a possible hazard
>the gang teams up with the vet, named Ilana, to go fuck up the AI
>they figure level 8 is their best bet to find it, and quickly pass through level 7
>they pass by some looters without trouble, check a giant cargo elevator for traps, making sure no one is hidden on top this time, and finally descend
>level 8 is best described as a stalker-esque lab. Completely devoid of power and lights, they are met with a large lobby with the faded logo of the defunct Chromnia Corporation lit up by their flashlights
>the air is stale and hot due to barely functioning life support down here, but otherwise seemingly non-toxic
>they hatch a plan. Either find a source of power, which the AI needs to survive, or see if they can find a palce where the air is colder, as the abominable intelligence must require plenty of cooling
>the pass by a corridor filled with office cubicles and rooms, all thoroughly looted, and then enter the observation gallery
>it's a 30m long catwalk encased in reinforced ballistic glass multiple cm thick, overlooking 6 testing rooms—a firing range, two interrogation rooms, two puzzle rooms, and two mental asylum like rooms, one which sports the broken remnants of a crash test dummy in the corner
>they question Ilana, which starts to act a bit absent minded, if the rooms remind her of when she was participating in the project, and she says they seem familiar
>at the end of the catwalk is an airlock, currently powered, but the gang decides to tunnel through the glass and into the crash dummy room, a process which takes half an hour with the limited tools on the yaozao
>they drop in, tear the dummy to pieces for safety measures and find on the back of its head a slot for some sort of storage device, not unlike what Ilana has on her nape
>further, there is grav plating here. but inconsistent, with the room on the left having very little gravity, which could present a possible hazard
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