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Anonymous /vmg/1731285#1749843
5/25/2025, 11:21:29 PM
i hope all of you are doing your monthly ladder grind to 6 digits

>>1749799
shadowverse is definitely less random. the power level is starting low in the new game but i wouldn't be surprised if it gets crazy a few years from now

ill just list some differences from the top of my head:
a big difference is that shadowverse has a evo mechanic. starting in the midgame, players can evo a follower (minion) to give it rush, +2/+2 (+3/+3 for the new super evo) and other abilities. its better explained, along with other new stuff, here: https://shadowverse.com/news/?announce_id=3248
https://shadowverse.fandom.com/wiki/Shadowverse:_Worlds_Beyond

deck size is 40 cards and there is a max of 3 copies of a card allowed; this applies to legendaries as well
there can only be 5 cards on a player's board
no hero powers, no jaxxarus type shit
face starts out at 20
the battle log is really extensive so you don't need a 3rd party deck tracker
its a lot more free 2 play friendly compared to hearthstone
most of the playerbase, including the competitive scene is Japanese
there is no fatigue, if you try to draw a card from an empty deck you lose

https://shadowverse.fandom.com/wiki/Glossary is great for finding out the keywords, a lot of them are similar to hearthstone
play points = mana
storm = charge
rush = rush
ward = taunt
bane = poisonous
ambush = stealth
drain = lifesteal (but worse, doesn't work when defending)
enhance = manathirst
fanfare = battlecry
last words = deathrattle
follower trait = minion type

for tips? idk just login everyday when the game is available and read
i can answer more specific questions and if im wrong i hope another anon corrects me