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7/11/2025, 12:09:15 AM
I literally do not fucking understand what yellow chicken has done to the skills in this game. There's branching paths, merging paths, cyclical paths. I'm getting stuck in infinite loops trying to list all the skills a single bote has.
It's literally like
>gigachad
>When this ship launches an Airstrike: 40% (70%) chance for the Airstrike to deal double DMG and for this ship to evade all enemy attacks for 8s.
>onionscuck
>Increases this ship's Main Gun efficiency by 1.0%–10.0%.\n10s after the battle starts, and every 35–15s after that: fires a Lv.1–Lv.10 Divine Marksman barrage that deals guaranteed Critical DMG at the enemy furthest from this ship (improved barrage; DMG is based on the skill's level); each battle, the first time this barrage activates: increases its DMG dealt by 80.0%–130%, and increases the probability that your Royal Navy Main Fleet ships will target the hit enemy with their auto-aimed fire.\n5s after the battle starts, and every 35–15s after that: this ship performs a Lv.1–Lv.10 attack with her royal sword (DMG is based on the skill's level; prioritizes humanoid enemies) that inflicts the Marksman's Target status on enemies hit; increases Warspite's DMG dealt to enemies with the Marksman's Target status by 12.0%.\nWhen this ship's Divine Marksman barrage activates, if there is an enemy with the Marksman's Target status on the battlefield: fires another Divine Marksman barrage, prioritizing said enemy.
THERE ARE FOUR (4) VARIATIONS OF THIS SKILL
WHAT THE FUCK AM I READING
It's literally like
>gigachad
>When this ship launches an Airstrike: 40% (70%) chance for the Airstrike to deal double DMG and for this ship to evade all enemy attacks for 8s.
>onionscuck
>Increases this ship's Main Gun efficiency by 1.0%–10.0%.\n10s after the battle starts, and every 35–15s after that: fires a Lv.1–Lv.10 Divine Marksman barrage that deals guaranteed Critical DMG at the enemy furthest from this ship (improved barrage; DMG is based on the skill's level); each battle, the first time this barrage activates: increases its DMG dealt by 80.0%–130%, and increases the probability that your Royal Navy Main Fleet ships will target the hit enemy with their auto-aimed fire.\n5s after the battle starts, and every 35–15s after that: this ship performs a Lv.1–Lv.10 attack with her royal sword (DMG is based on the skill's level; prioritizes humanoid enemies) that inflicts the Marksman's Target status on enemies hit; increases Warspite's DMG dealt to enemies with the Marksman's Target status by 12.0%.\nWhen this ship's Divine Marksman barrage activates, if there is an enemy with the Marksman's Target status on the battlefield: fires another Divine Marksman barrage, prioritizing said enemy.
THERE ARE FOUR (4) VARIATIONS OF THIS SKILL
WHAT THE FUCK AM I READING
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