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Found 3 results for "7db20c2f4d973ea2bd5aec35caef3d8a" across all boards searching md5.

Anonymous /tg/96045263#96111363
7/17/2025, 10:46:59 AM
>>96111145
>I'm neither of those Anons but Hyperborea barely has rules about XP at all. It makes some vague, ambiguous statement but still provides XP thresholds for every class.
This is wrong. The original comment >>96085501 included a screenshot of the relevant rules, but it was deleted. Attaching it again.

>>96111268
>Soloplayers: What houserules do you have to make OSR work?
None. I just use OD&D, B/X, or AD&D with Appendix A, B, C, and Wilderness Hexplore.

>I like Scarlet Heroes
I genuinely don't understand why people use that bullshit when D&D works perfectly fine for solo play.
Anonymous /tg/96045263#96085501
7/14/2025, 10:01:20 AM
>>96085236
Any of the first decade D&D editions.

>>96085387
Yeah, no. Hyperborea is a shitbrew based on "AD&D" 2e, and as a consequence it includes bullshit like XP for story goals and showing up. Picrel. If you want to know what the problems are with that are from the /osrg/ point of view, it's discussed in detail in the n00b guide:
https://pastebin.com/EVvt6P0B

>>96085327
>>96085368
>>the pole counted as an extra 2-6 chance for the trap to be sprung
>youre doing it right
Not really. I treat it as a *separate* 2-in-6 chance of springing the trap with the pole, 10' in front of the character instead of by stepping on it.

With many traps, this means that it is sprung safely: the pit opens in front of you, the arrows shoot in front of you. Only with an area of effect trap greater than 10' would the person with the ten-foot-pole be affected, for instance a gas affecting a whole room, or a ceiling collapse affecting a 30' by 30' section.
Anonymous /tg/95955556#95957803
6/26/2025, 6:48:10 PM
>>95957789
Forgot Picrel