Search Results
7/18/2025, 10:49:20 PM
>>715822936
Yes, replace passion with job and you lose what makes a thing special. As soon as studio personal were changed from people who wanted to create a piece of art, something personal or something they just find fun themselves, with people who treat it as a 9to5 job, without passion or see games as a medium for engagement driven profits and live service and you lose all hope in the industry. What games are, have fundamentally changed through the years, boot up old games, from 2008 or prior and what you got in all for all intents and purposes was a video game, that was there to amuse you first. Forward many years later, to now essentially and publishers are trying to sell you is platforms(live services) masquerading as video games, hoping to sell you many additional purchases, throughout of its life cycle, with all the positions in a studio filled with that exact purpose in mind, and those functions don't need passion, creative minds, or good writers, but passionless fresh out of school coding gradates to do the bare minimum, while upper functions of the studio's are led by vultures who's entire work history at multiple companies essentially entails figuring out the maximum way of retaining player retention and profit margins.
Yes, replace passion with job and you lose what makes a thing special. As soon as studio personal were changed from people who wanted to create a piece of art, something personal or something they just find fun themselves, with people who treat it as a 9to5 job, without passion or see games as a medium for engagement driven profits and live service and you lose all hope in the industry. What games are, have fundamentally changed through the years, boot up old games, from 2008 or prior and what you got in all for all intents and purposes was a video game, that was there to amuse you first. Forward many years later, to now essentially and publishers are trying to sell you is platforms(live services) masquerading as video games, hoping to sell you many additional purchases, throughout of its life cycle, with all the positions in a studio filled with that exact purpose in mind, and those functions don't need passion, creative minds, or good writers, but passionless fresh out of school coding gradates to do the bare minimum, while upper functions of the studio's are led by vultures who's entire work history at multiple companies essentially entails figuring out the maximum way of retaining player retention and profit margins.
Page 1