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EvilQM !!4vnChGf1HwSID: g1UW1J9y/qst/6258304#6267607
6/30/2025, 2:10:24 AM
You assemble two squads from the 4th Company and the Revenants to accompany you on your journey across the outlying farmsteads that surround Brightsprings and fill the vale with a sea of wheat and barley. Clint remains behind with Dormandal and Tiff to assist with the wards. While he specializes in destructive magics, he can at least act as a convenient mana battery while learning what he can from them. He should be capable of that much, as a High Revenant possessing sapience.

Abigail stays behind as well. Her boisterous and easygoing attitude is not the face that you want to present to the peasantry. With her ferocity and playfulness, she's best left behind to assist the skeletons with their forest patrols and keeping an eye on Stella when she wants to go out and about.

You've permitted Stella to visit the Temple as she pleases, as long as she has Abigail escorting her. The collar about her neck will punish her if she tries to push what you've allowed her too far. Nominally, this is to allow her the opportunity to pray, but you doubt she'll get much prayer in with Abigail around.

After all, with her inhibitions unshackled by your Profane Gift, Abigail has been quite forward with Stella.

In public, Abigail openly gropes Stella like a mobster might keep his hands on one of his kept women. You can only imagine what the two of them will get up to in the privacy of temple. Well, whatever it is, it won't go too far thanks to the chastity belt that you've used to lock away Abigail's maidenhood. If only you had one of the models that stimulated the wearer that your friend Varten sells. That would have made an entertaining spectacle of the priestess.

"Alas, that will have to do," you mutter to yourself. Abigail escorting Stella should be stimulation enough, the priestess already wears a delightful expression whenever her lover's hands get too brazen. Calling your pale horse into existence from the Dream Realm, you mount up. "Alright, men, we're moving out. Keep an eye open on the road. Lord Kettleburn has hired mercenaries in the hopes of catching us off guard, let's be sure to turn them into precious materials for Lord Dormandal if they try!"

Your troops move down the road in a wedge formation.

The revenants lead the formation with the heavily armored Detlev as the tip of the spear, his maul resting upon his shoulders for the march. Three revenants follow him on each side, and then behind them are the two squads of skeletons you chose to bring with you. The formation fills the road, and you ride a the center upon your pale horse. A bone squire recently raised by Dormandal follows behind you, acting as your standard bearer.

The long pennant of the Dreadknights flutters in the wind, your personal banner hanging beneath it and announcing your presence to all the world. For a task such as this, you do not need to move in stealth. Announcing your presence to the peasantry and demanding fealty is the whole purpose, after all.