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7/12/2025, 5:01:00 PM
>>11863476
It's the devs pure creative work before they knew what they had. Success brings a fanbase with expectations and corporate suits who all of a sudden are much more interested in your quirky animal forest game. The harsher dialogue from some of the meaner villagers in the localization is an example of something that can only happen before corporate notices and scrubs it clean.
The series reminds me of The Sims in that the first game in both series was a pure passion project with soul overload made by gamers for gamers and then it drifted chasing a new and much more profitable audience.
It's the devs pure creative work before they knew what they had. Success brings a fanbase with expectations and corporate suits who all of a sudden are much more interested in your quirky animal forest game. The harsher dialogue from some of the meaner villagers in the localization is an example of something that can only happen before corporate notices and scrubs it clean.
The series reminds me of The Sims in that the first game in both series was a pure passion project with soul overload made by gamers for gamers and then it drifted chasing a new and much more profitable audience.
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