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7/2/2025, 1:32:39 AM
>>714208509
What gives me confidence in it is that it was used to make UFO 50, and I don't think any of my game concepts are too complex. I don't do these simple graphics just because retro is totally epic, I do it cause it's faster. If I can get the idea across with simple graphics, that's good enough for me. The jump from 8-bit to 16-bit is fucking insane. You're talking about a gap between Donkey Kong arcade on one end and then late SNES Square-Enix titles and stuff like Donkey Kong Country on the other end.
The number one priority for me now is getting "Me or You" to exist. And you guys can be the first to play it for free. I'll worry about making it great later when you give feedback.
What gives me confidence in it is that it was used to make UFO 50, and I don't think any of my game concepts are too complex. I don't do these simple graphics just because retro is totally epic, I do it cause it's faster. If I can get the idea across with simple graphics, that's good enough for me. The jump from 8-bit to 16-bit is fucking insane. You're talking about a gap between Donkey Kong arcade on one end and then late SNES Square-Enix titles and stuff like Donkey Kong Country on the other end.
The number one priority for me now is getting "Me or You" to exist. And you guys can be the first to play it for free. I'll worry about making it great later when you give feedback.
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