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6/20/2025, 2:18:36 PM
Alright, my expectations were low, but overall the natlan archon quest was actually pretty good. The section where you run to the abyss boss was probably the best in the game so far, even if the boss itself was kind of disappointing. Overall though, there was still too much filler, even if none of it was as bad as the prison arc. The 6 heroes also ended up being pretty useless. Mavuika just needed to gather them to get a powerup, then they were tossed aside. And considering how much time was spent on forging the ancient name, the fact that in the end it did absolutely nothing was also retarded. Hoyo also made the traveler job so much before, having them die and be revived wouldn't be a problem. And speaking of the traveler, I always heard that they did so much in this quest, but I really didn't see it. They fought a bunch of abyss creatures, yeah, but so did everyone else. The most importnat thing they did was save chasca's sister for a moment so she could get her name, but I feel like this was fatedTM to happen anyway. Mavuika could've totally solo'd the final battle without the traveler being there to job to the boss and hold the sword with her. This make sthe huge glazing parade at the end feel especially weird. Still, overall, I would rate it better than fontaine. Fontaine had a better framework, but hoyo just dropped the ball completely. Meanwhile shonenslop is much easier to execute, which showed. Natlan never reached the peak of fontaine with furina's story, but everything else was much more consistent. The only real problem other than what I mentioned would be that most characters aren't really very distinct. They all just kind of blend together. Natlan lacks 1-2 characters with a strong personality to carry the cast. Either way, in the end I'd say it was a 7/10, which is very high for a hoyo story.
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