Search Results
ID: chhCCvKN/qst/6247003#6247200
5/24/2025, 8:41:45 AM
Running through the options, here are my thoughts:
>Vertibirds
Very nice, setting aside fuelling them, since they'd represent a massive jump in our fast-strike capacity and a great intimidation factor against the NCR and other threats. Downside, we have to go to the Colorado Mountains ourselves to get them and fighting is all they're good for and it really is just a matter of time until they run dry of ammo and energy cells
>Armoured Platoon
Less nice. Setting aside for a moment the issues of crewing and such since a tank is much simpler than a vertibird, these are much less useful against most threats in the wasteland. If we intend to fight the NCR or BOS or such, these are very useful but they aren't anywhere near as mobile as the Vertibirds and arguably less offensively powerful; more useful for a conventional war than what we're going to face most of the time.
>Land
See pic related for how much land that is in Arizona and Utah. Immediate thoughts? Totally unprotectable. They're basically giving us the whole stretch to the south that presumably shares at least some border with the NCR - which we've no forces to enforce our claim over nor protect and that's to say nothing of the physical distance a lot of it is from the Vegas area. There's also the issue of how to announce this massive land purchase but frankly, we can swing it as us establishing a neutral buffer between the NCR and Legion if we have to - angle ourselves as a peacekeeper. If we can manage to hold the ground, this would represent a massive boost in our territory and even our population - the deal after all surely implies the Legion locals (at least who aren't part of the Legion proper) will remain and thus become our new people to deal with - for better or worse. If it were possible, I'd trade the southern county or two in Arizona for more land in Utah or just pushing the border back a bit further in general, since that southern area is just so far removed from our centre-of-power.
>20 warhorses
Ignoring genetic bottleneck, nineteen mares and a stallion would give us nineteen colts and fillies a year (11 month pregnancies for horses) which means even if they all arrived pregnant, we can't even double their population in a year. Supposing we managed literally 0 downtime for reproduction? To reach the point of having enough horses for a company of cavalry (200) we'd be looking at the better part of a decade to get there, since although a mare can start breeding at two years old, it's advised to wait until they're three or four to minimise the risks - something we'd want to do given the tiny amount we're working with. Realistically speaking, these are very nice but definitely better if we didn't know we had the RMRP coming down the pipeline. Horses are good after all but MF-cell powered motorbikes do most of what they can just as well and we can produce a lot more of them when the time comes.
>Vertibirds
Very nice, setting aside fuelling them, since they'd represent a massive jump in our fast-strike capacity and a great intimidation factor against the NCR and other threats. Downside, we have to go to the Colorado Mountains ourselves to get them and fighting is all they're good for and it really is just a matter of time until they run dry of ammo and energy cells
>Armoured Platoon
Less nice. Setting aside for a moment the issues of crewing and such since a tank is much simpler than a vertibird, these are much less useful against most threats in the wasteland. If we intend to fight the NCR or BOS or such, these are very useful but they aren't anywhere near as mobile as the Vertibirds and arguably less offensively powerful; more useful for a conventional war than what we're going to face most of the time.
>Land
See pic related for how much land that is in Arizona and Utah. Immediate thoughts? Totally unprotectable. They're basically giving us the whole stretch to the south that presumably shares at least some border with the NCR - which we've no forces to enforce our claim over nor protect and that's to say nothing of the physical distance a lot of it is from the Vegas area. There's also the issue of how to announce this massive land purchase but frankly, we can swing it as us establishing a neutral buffer between the NCR and Legion if we have to - angle ourselves as a peacekeeper. If we can manage to hold the ground, this would represent a massive boost in our territory and even our population - the deal after all surely implies the Legion locals (at least who aren't part of the Legion proper) will remain and thus become our new people to deal with - for better or worse. If it were possible, I'd trade the southern county or two in Arizona for more land in Utah or just pushing the border back a bit further in general, since that southern area is just so far removed from our centre-of-power.
>20 warhorses
Ignoring genetic bottleneck, nineteen mares and a stallion would give us nineteen colts and fillies a year (11 month pregnancies for horses) which means even if they all arrived pregnant, we can't even double their population in a year. Supposing we managed literally 0 downtime for reproduction? To reach the point of having enough horses for a company of cavalry (200) we'd be looking at the better part of a decade to get there, since although a mare can start breeding at two years old, it's advised to wait until they're three or four to minimise the risks - something we'd want to do given the tiny amount we're working with. Realistically speaking, these are very nice but definitely better if we didn't know we had the RMRP coming down the pipeline. Horses are good after all but MF-cell powered motorbikes do most of what they can just as well and we can produce a lot more of them when the time comes.
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