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Anonymous /vr/11833731#11843426
7/4/2025, 2:16:13 AM
>>11843392
I think probably that everything in Skulltag (besides the game modes, powerups, runes, and some of its levels, and the Railgun), should be possible to convert or closely imitate with DehExtra or MBF21.

Minigun is just a fast Chaingun, Grenade Launcher is a bouncy Rocket with gravity, BFG10000 is a rapid fire hitscan Rocket Launcher that uses cell ammo.
Railgun does have a more distinct behavior where it's a long range piercing attack, you could maybe create a very rough approximation with hitscans and then maybe some crude cosmetic additions, but it really isn't gonna be the same at all.
The five shot and then reload behavior would actually be doable with the better DeHacked, I remember someone here showing that off once.

The monsters should all be trivial, as they're almost all just recolors with boosted stats (stronger Imp but black, stronger Caco but orange, stronger Baron but black and red, etc), they don't have any new behaviors or attack patterns or anything, not even any new sounds. The one with a distinct behavior would be the Super Shotgun Zombie, but nobody in their right mind would ever add him.

Some of the levels which couldn't be ported straight could be adapted to like Boom or MBF21. Game modes like Skulltag and Last Man Standing, or Invasion, simply aren't in any of the Boom or MBF21 ports, but you could probably make a functioning approximation of Invasion with enough effort.

>>11843398
Oh yeah, as far as things are now, you couldn't add any extra weapons or items, so weapons would still need to replace existing weapons.
MBF25/26 is supposed to support lot more though, allegedly it's gonna add that whole Declarate thing at some point.