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6/16/2025, 3:44:00 AM
>>95849839
>What are the interesting critters in your that wouldn't be featured in a traditional bestiary ?
There are four classes of monster in the world. Beasts, Monsters, Demons, and Tulpas/Egregores. The first three might appear in a bestiary, but Tulpas rarely would. They are extraordinarily rare and hard to classify since they have to be created by particularly powerful and wicked mages, and are pretty close to bespoke constructions.
>What is their relation with the natural enviroment and the different civilizations of the world ?
It's dependent on the creator and the Archon invoked to construct the Tulpa. For example, the Sarcolemmous Hound, which the PCs are currently trying to kill, is a kind of prototypical bioweapon designed to hunt and destroy humanoids at random.
>How they relate to the magic and spiritual side of your world ?
Tulpas are created by mages who have made deals with the Archons for power or positions in the demonic hierarchy. The mage can access the Archon's essence and imbue it into objects. In the case of the Sarcolemmous Hound, it's basically a dog skin that has been packed full with the Blood of Ysbadadden. The Servitor who created it fled to the North and left the thing behind, and it was accidentally let out, so it's now going around killing random villagers.
>Do they have any use as an alchemical ingredient or magical component for spells ?
In theory a mage who understood what it was could probably find a way to repurpose the Archonic essence, but it would be very dangerous
>Have you or one of your players ever made some creative use of them ?
Not intentionally. They paired with an NPC to cast a spell that allowed them to remotely view it, which incidentally let them see inside a magical library they wouldn't normally have access to. I'm trying to figure out how to dissuade them from trying to go in since there's nothing interesting or plot relevant there, but I might just throw them a bone.
>What are the interesting critters in your that wouldn't be featured in a traditional bestiary ?
There are four classes of monster in the world. Beasts, Monsters, Demons, and Tulpas/Egregores. The first three might appear in a bestiary, but Tulpas rarely would. They are extraordinarily rare and hard to classify since they have to be created by particularly powerful and wicked mages, and are pretty close to bespoke constructions.
>What is their relation with the natural enviroment and the different civilizations of the world ?
It's dependent on the creator and the Archon invoked to construct the Tulpa. For example, the Sarcolemmous Hound, which the PCs are currently trying to kill, is a kind of prototypical bioweapon designed to hunt and destroy humanoids at random.
>How they relate to the magic and spiritual side of your world ?
Tulpas are created by mages who have made deals with the Archons for power or positions in the demonic hierarchy. The mage can access the Archon's essence and imbue it into objects. In the case of the Sarcolemmous Hound, it's basically a dog skin that has been packed full with the Blood of Ysbadadden. The Servitor who created it fled to the North and left the thing behind, and it was accidentally let out, so it's now going around killing random villagers.
>Do they have any use as an alchemical ingredient or magical component for spells ?
In theory a mage who understood what it was could probably find a way to repurpose the Archonic essence, but it would be very dangerous
>Have you or one of your players ever made some creative use of them ?
Not intentionally. They paired with an NPC to cast a spell that allowed them to remotely view it, which incidentally let them see inside a magical library they wouldn't normally have access to. I'm trying to figure out how to dissuade them from trying to go in since there's nothing interesting or plot relevant there, but I might just throw them a bone.
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