Search Results
7/21/2025, 3:39:25 PM
It is now time to influence their election again. This is a bonus turn, you will still receive a final turn after this one.
Select Two Actions
>Pick TWO Council Members and give both ONE new Non-Faction Interest (Specify)
>Eliminate ONE Council Member (Specify; Creates a new Council member with random symbols)
>(Overt) Turn ONE Council Member without a Faction Interest into an Accord Supporter (Specify)
>Lobby an Interest (Specify) which will DOUBLE UP the symbol for two random Council Members who already have it
>(Overt) Denounce an Interest. ONE Random Council Member will lose that symbol.
>(Overt) Arm the Accord (Gives +1 Red Bars to the Accord)
>Grant lucrative trade deals to a faction (Gives +1 Green Bars to any faction)
>Hire Privateers to attack a faction (Randomly take -1 Red OR Green Bar from a faction)
No Write-Ins except to Specify plans are allowed for this vote
Select Two Actions
>Pick TWO Council Members and give both ONE new Non-Faction Interest (Specify)
>Eliminate ONE Council Member (Specify; Creates a new Council member with random symbols)
>(Overt) Turn ONE Council Member without a Faction Interest into an Accord Supporter (Specify)
>Lobby an Interest (Specify) which will DOUBLE UP the symbol for two random Council Members who already have it
>(Overt) Denounce an Interest. ONE Random Council Member will lose that symbol.
>(Overt) Arm the Accord (Gives +1 Red Bars to the Accord)
>Grant lucrative trade deals to a faction (Gives +1 Green Bars to any faction)
>Hire Privateers to attack a faction (Randomly take -1 Red OR Green Bar from a faction)
No Write-Ins except to Specify plans are allowed for this vote
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