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7/13/2025, 10:50:51 PM
>>531104230
They decided to experiment with a new mechanic of reducing a targeted servant's cooldowns by two turns.
Reducing by one turn already existed and didn't break anything.
But it turns out two turns is a lot. Especially in a game where 3 is the magic number. Getting a number down from 5 to 4 means nothing. But from 5 to 3 means everything.
They decided to experiment with a new mechanic of reducing a targeted servant's cooldowns by two turns.
Reducing by one turn already existed and didn't break anything.
But it turns out two turns is a lot. Especially in a game where 3 is the magic number. Getting a number down from 5 to 4 means nothing. But from 5 to 3 means everything.
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