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7/17/2025, 4:07:58 PM
>>715711863
I've never tried it, but I've seen some vids.
You see, AI Roguelite is all about hallucinations. My AI tabletops are zorklikes, as in they have premade worlds to explore. They require nothing more than SillyTavern, and the Gemini API combined with chat completion presets covers your character sheet and inventory needs. I also only adapt published adventure modules for now. There's nothing that can go wrong when playing them.
I've never tried it, but I've seen some vids.
You see, AI Roguelite is all about hallucinations. My AI tabletops are zorklikes, as in they have premade worlds to explore. They require nothing more than SillyTavern, and the Gemini API combined with chat completion presets covers your character sheet and inventory needs. I also only adapt published adventure modules for now. There's nothing that can go wrong when playing them.
6/30/2025, 9:41:24 AM
>>529330816
Thanks. Have fun, anon.
>>529336240
I know you're eager to play with the Book of Vile Darkness and Book of Erotic Fantasy, but you've got to understand why I've chosen 2e: it's the least popular D&D system. There's a much greater chance some autistic savant is doing the same thing as me, but better. There are more people playing 3.5e, meaning there's a chance someone who actually knows what they're doing will convert it to ST.
I'm almost certain there's at least one perfect 5e adaptation already floating around, wiping the floor with mine. In my experience (and I seriously doubt anyone's messing around with D&D SillyTavern nearly as much), the system itself is just fluff for the {{user}}.
Making adventure modules is where it's at. They're much better than relying on AI to do something original. Hey, maybe someone can make a LoRA trained on hundreds of adventure modules. Where are the LLM LoRAs anyway?
>>529355826
I've recruited Elmo, Jaroo, Rannos, Gremag... Basically everyone. I just love it how the LLM perfectly tracks their inventories and hp. This would have blown my mind back 6 years ago when adventures would start with "You are Anon the peasant, you have a shovel." And AI Dungeon would forget about said shovel 20 messages later.
I've only played through the Village of Hommlet so far and I'm in the final dungeon, confirming the lorebook adventure module completely works.
For me, it's making character sheets out of fantasy art I've generated, like Mary Sue in pic related.
Thanks. Have fun, anon.
>>529336240
I know you're eager to play with the Book of Vile Darkness and Book of Erotic Fantasy, but you've got to understand why I've chosen 2e: it's the least popular D&D system. There's a much greater chance some autistic savant is doing the same thing as me, but better. There are more people playing 3.5e, meaning there's a chance someone who actually knows what they're doing will convert it to ST.
I'm almost certain there's at least one perfect 5e adaptation already floating around, wiping the floor with mine. In my experience (and I seriously doubt anyone's messing around with D&D SillyTavern nearly as much), the system itself is just fluff for the {{user}}.
Making adventure modules is where it's at. They're much better than relying on AI to do something original. Hey, maybe someone can make a LoRA trained on hundreds of adventure modules. Where are the LLM LoRAs anyway?
>>529355826
I've recruited Elmo, Jaroo, Rannos, Gremag... Basically everyone. I just love it how the LLM perfectly tracks their inventories and hp. This would have blown my mind back 6 years ago when adventures would start with "You are Anon the peasant, you have a shovel." And AI Dungeon would forget about said shovel 20 messages later.
I've only played through the Village of Hommlet so far and I'm in the final dungeon, confirming the lorebook adventure module completely works.
For me, it's making character sheets out of fantasy art I've generated, like Mary Sue in pic related.
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