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Anonymous /vg/532718263#532760482
7/26/2025, 4:26:13 PM
Is it even possible to play Rimworld with 100% growth multiplier?
Children are almost useless in combat and lose limbs and organs if someone sneezes too loudly in their direction.
Without broken combat mods and imbalanced weapons, three starting pawns are not enough to protect children from ever-growing raids (unless you are using some really broken xenotypes and cheesy killbox). And they poop children like a fucking printer even if they try to avoid pregnancy.
More pawns = more wealth you need to support them = bigger raids with almost the same combat power with any hit results with your child soldier down or dead and massive mood hit for the colony.
You'll probably get god-tier pawns in 13 years (if they survive), but in 13 years you will have already completed all the research and the game twice.