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Anonymous /tg/95903147#95915152
6/20/2025, 9:43:12 PM
>>95914906
That's a different conversation, but ok.
>Legendary Resistance
At face value, I agree it's shit. Some call it a necessary evil, I just think it's bad design. The wizard is better of doing nothing than trying to burn legendary saves, because at least he'll have his spell slots by the time the fighter kills it.
>Control spells are shitty because of this
Not directly. It's not as widespread in the MM as people believe, but it's always - always homebrewed into each boss. I think single target spells aren't really worth it in general, unless they target a weak save. It's better to go for multi-target crowd control for stuff that isn't a boss, or spells don't rely fully on a save to function. There's also a caveat of charm & fear immunity and truesight at higher levels. Still, you have evergreen options like Command, Web, Binding Ice, Mind Whip, Ray of Enfeeblment, Slow, Banishment, Psychic Lance, Telekinesis, Wall of Force, Mass Suggestion, Reverse Gravity, Forcecage, Maze, Prismatic Wall, etc. that shine in different ways. The question is when to use them. In a sense, bosses balance casters out a bit, as damage is the only shit that works. Spells generally don't do great single target damage, shy of eldritch blast or scorching ray + ramp.
>Scrolls are cheap
Not really, and it'll depends on your DM. 5e is notoriously shit at pricing anything. I don't see people making them in 2014. It'll take a week and 500gp for a 3rd level scroll under those rules. That's not happening. Other listed prices have 3rd level spells cost 300gp. Availability can also quickly become a problem. Speaking from experience, you're not throwing more than three scrolls. It's a different story with a monty hall DM, or 2024 version, so it's a moot point.