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7/24/2025, 2:40:42 AM
>>58009083
Done.
Every trainer (so far) has their team that will be used when you encounter them all over the hotel. I still need to go back and set EVs, moves, and natures, but the teams have been made. They are MOSTLY game accurate, but I did add in a few things for trainers who only had teams of less than 6 or duplicates.
Now I need to start building environments to place them in. I've already build a lab, pool, and cafe, but need to think of a few others. I also need t write dialog for encountering these trainers and maybe start making ribbons for them to hand out for beating them.
After that, I can work on the PWT to make gen 1/3/7 cups, and EVERYBODY cup, and maybe ONE mono type cup. I need at least 8 trainers to make a cup, so I'll have to import a few more since I don't have enough of any type, AND I also need over world sprites with walking animations.
Once that is done, I can put out the 3rd and final build that will be put out on /vp/.
Oh and I might have to work on the sprites, turns out the default sprites for some of the gen 9 pack are so large that they go off the screen, so I'll have to replace them, but IDK if that will be before or after I go dark.
Done.
Every trainer (so far) has their team that will be used when you encounter them all over the hotel. I still need to go back and set EVs, moves, and natures, but the teams have been made. They are MOSTLY game accurate, but I did add in a few things for trainers who only had teams of less than 6 or duplicates.
Now I need to start building environments to place them in. I've already build a lab, pool, and cafe, but need to think of a few others. I also need t write dialog for encountering these trainers and maybe start making ribbons for them to hand out for beating them.
After that, I can work on the PWT to make gen 1/3/7 cups, and EVERYBODY cup, and maybe ONE mono type cup. I need at least 8 trainers to make a cup, so I'll have to import a few more since I don't have enough of any type, AND I also need over world sprites with walking animations.
Once that is done, I can put out the 3rd and final build that will be put out on /vp/.
Oh and I might have to work on the sprites, turns out the default sprites for some of the gen 9 pack are so large that they go off the screen, so I'll have to replace them, but IDK if that will be before or after I go dark.
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