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ID: E6hPtoVQ/qst/6221673#6225376
4/8/2025, 2:24:27 PM
>>6225198
In a fraternal spirit and serene competition, i will form the Club of Land Army Development. It is the moral cross of this club, to see Svartalfheim almost vehicle-less ground pounders to have everything in our arsenal in terms of vehicles. Because it's cool. And because better be prepared than not. And more robots. Girls love giant robots. And mechs can't forget about those.
I do like the sound of a battleship. May the best win!
>>6225248
>If I remember right we have three different fleet blueprints we can build, Carrier Fleet/Battlefleet/Raiding Fleet
yeah we have
>Battlefleet at Dark Age of Technology level
Only problem with that is that the people using them would need quite the time to be educated. Not so short term.
>Advanced tier Carrier Fleet we have moved over to the Badab sector to help the Claws patrol the region and secure our resource convoys since that is going to start trickling in soon. This means we'll probably need to build and deploy a repair and retrofit station in Badab as well to handle fleet maintenance there.
We can send a few Battlegroups but all of them at once is a bit too much. At the very least we need new battlegroups for our military operations here. Those orks need to be dealt with. Fine with the station.
>Long term I want to see at the very least one of each fleet type at DAoT level for defense, possibly two Battleship fleets so we can have one stationed near Ackkaros for quick response in case of invasion.
That's fine. Provided it's not just that for defense.
>With all that said , we need resources.
We should make sure the Administratum demands don't envelop us and bury us alive. While I might have said that committee idea before as a half joke, it could actually help us. Getting more resources and then the Administratum demands rise further, would just create a cycle that will eventually break (aka we produce too much for only one moon not even a forge world for the imperium). We have to create a fake status quo.
In a fraternal spirit and serene competition, i will form the Club of Land Army Development. It is the moral cross of this club, to see Svartalfheim almost vehicle-less ground pounders to have everything in our arsenal in terms of vehicles. Because it's cool. And because better be prepared than not. And more robots. Girls love giant robots. And mechs can't forget about those.
I do like the sound of a battleship. May the best win!
>>6225248
>If I remember right we have three different fleet blueprints we can build, Carrier Fleet/Battlefleet/Raiding Fleet
yeah we have
>Battlefleet at Dark Age of Technology level
Only problem with that is that the people using them would need quite the time to be educated. Not so short term.
>Advanced tier Carrier Fleet we have moved over to the Badab sector to help the Claws patrol the region and secure our resource convoys since that is going to start trickling in soon. This means we'll probably need to build and deploy a repair and retrofit station in Badab as well to handle fleet maintenance there.
We can send a few Battlegroups but all of them at once is a bit too much. At the very least we need new battlegroups for our military operations here. Those orks need to be dealt with. Fine with the station.
>Long term I want to see at the very least one of each fleet type at DAoT level for defense, possibly two Battleship fleets so we can have one stationed near Ackkaros for quick response in case of invasion.
That's fine. Provided it's not just that for defense.
>With all that said , we need resources.
We should make sure the Administratum demands don't envelop us and bury us alive. While I might have said that committee idea before as a half joke, it could actually help us. Getting more resources and then the Administratum demands rise further, would just create a cycle that will eventually break (aka we produce too much for only one moon not even a forge world for the imperium). We have to create a fake status quo.
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