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7/6/2025, 5:25:34 PM
>>2083346
I've just been playing Winter King for the first time. The setting is brilliant, the flavour is great, but it's another mod that falls victim to a lack of CBs that protract everything arbitrarily. Once you're High King of Britannia or whatever you still have to, for the most part, push the Anglos back one province at a time on a two-year cooldown.
Then, once you press the Heir of Caratacus button (as in pic) you get to use the prestige-expensive subjugate CBs on Scotland/Ireland and, for some reason, that one has a five-year cooldown and most valid targets are single-province tribals. It's just unnecessary.
Maybe playing as Anglo-Saxons is more fun?
Also balance is wildly off with councilors' success rates on jobs being incredibly low and also seemingly have nothing to do with their skill (swap out my theologist for one with almost twice the learning and province conversion rate drops from 6.5% to 1.2%).
I've just been playing Winter King for the first time. The setting is brilliant, the flavour is great, but it's another mod that falls victim to a lack of CBs that protract everything arbitrarily. Once you're High King of Britannia or whatever you still have to, for the most part, push the Anglos back one province at a time on a two-year cooldown.
Then, once you press the Heir of Caratacus button (as in pic) you get to use the prestige-expensive subjugate CBs on Scotland/Ireland and, for some reason, that one has a five-year cooldown and most valid targets are single-province tribals. It's just unnecessary.
Maybe playing as Anglo-Saxons is more fun?
Also balance is wildly off with councilors' success rates on jobs being incredibly low and also seemingly have nothing to do with their skill (swap out my theologist for one with almost twice the learning and province conversion rate drops from 6.5% to 1.2%).
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