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Anonymous /vr/11825738#11826096
6/26/2025, 4:59:48 AM
>I know, I'll make a maze
>Not a big one, just enough to be an obstacle for a bit and to force tight close combat
>You look at the maze from the start and almost all of it draws on the automap right away
>But I don't want people to be able to just look straight at the automap and have the layout to quickly figure out a solution right away, that ruins the point!
>But I also don't want to just permanently hide it from the automap because that would be an obnoxious and dickass thing to do!
>I guess I'll put invisible walls on top of the physical walls
>It works!
>But now you wouldn't be able to see the start of the level all the way from the end, to have like a little vista of walls like in Hellraiser 2
>What if I use action 242 - Create Fake Ceiling And Floor?
>Apparently this will 'let vision through' for the automap and now it draws the layout again
>Why?
>Fine, I'll just have to like open that fake wall once you get to the exit so that you can get that cool overlook over those maze walls
>Test to see if it starts drawing the walls when you're on the other side
>It fucking does
That's extremely annoying. I guess I'm going to be putting those invisible walls running on top of ALL the brickwalls in the maze so that the layout doesn't get spoiled right away. Like, I have the solution, but I'm annoyed that I must do this.