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6/28/2025, 2:24:57 AM
>>713847319
No one took and worked through a few entry level first year CS degree classes? You're retarded.
>>713846989
It's a good habit of mind for sure
>>713838185
I get this perspective, but speaking personally, I found the difficulty once anything got complex as a child to be more demoralizing then the early start after the absolute basics. You don't have to throw them off the deep end INSTANTLY, but pretty quickly you find how inadequate rawdog "do it" becomes.
Eg one of the first features many kids immediately want is "online multiplayer" because every game they play has it. when you don't have the actual technical background, trying to make shit is either fucking doomed to fail, or feels like
>oh, I guess I don't get to make real games, just fake shit and lame ones
But you give a kid the theoretic background, and it takes like 3 months to give it, they see something like multiplayer and go "oh this is just like when I built that sockets-based tcp server from pic related, except the data's shit like bullet positions", and suddenly they're dangerous for making REAL games, not just toys. It's worth something to KNOW you're dangerous as a child.
>>713846405
>It's not a fucking array
depending on how old the project is, 50/50 "yeah it fucking is", especially in older projects where perf and structuring your memory mattered, see eg >>713832697. today, you probably go "unordered map keying off an enum", but at a functional level it's essentially the same shit and if you know where everything's going to go in memory, it's more optimal to cut the hashing and just use an array.
No one took and worked through a few entry level first year CS degree classes? You're retarded.
>>713846989
It's a good habit of mind for sure
>>713838185
I get this perspective, but speaking personally, I found the difficulty once anything got complex as a child to be more demoralizing then the early start after the absolute basics. You don't have to throw them off the deep end INSTANTLY, but pretty quickly you find how inadequate rawdog "do it" becomes.
Eg one of the first features many kids immediately want is "online multiplayer" because every game they play has it. when you don't have the actual technical background, trying to make shit is either fucking doomed to fail, or feels like
>oh, I guess I don't get to make real games, just fake shit and lame ones
But you give a kid the theoretic background, and it takes like 3 months to give it, they see something like multiplayer and go "oh this is just like when I built that sockets-based tcp server from pic related, except the data's shit like bullet positions", and suddenly they're dangerous for making REAL games, not just toys. It's worth something to KNOW you're dangerous as a child.
>>713846405
>It's not a fucking array
depending on how old the project is, 50/50 "yeah it fucking is", especially in older projects where perf and structuring your memory mattered, see eg >>713832697. today, you probably go "unordered map keying off an enum", but at a functional level it's essentially the same shit and if you know where everything's going to go in memory, it's more optimal to cut the hashing and just use an array.
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