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Anonymous /v/717268760#717279060
8/4/2025, 7:57:13 PM
>>717278539
I hear you, but after SS I was like "Okay this is kinda bad" and it's negatively painted my experience with Minish Cap and the DS games.
But I already thought the DS games didn't capture the vibe of Toon Zelda anyway, and it's how I feel too when I go back to retry Minish Cap.
Ultiamtely Wind Waker doesn't feel as "kiddy" to me as those do. Wind Waker has a soul that's as dark and profound as Ocarina of Time. It has scary enemies in the Forsaken Fortress, and the bird taking the sister is pretty heartwrenching as far as setting up the narrative goes. Link facing the "duty" of Old Hyrule slowly peel off the true layers of the narrative, where it's about aging generations who can't see the needs of the younger generations because they're still thinking about how good things were "when they were kids".
That's why Wind Waker has this soulful profundity at the end of the day, and even ends on an, at the time, end-state of the whole Zelda mythology. The fact that Medli and Makar appear in the end-cutscene reveal that along with washing away the ghostly figment of Hyrule under the ocean, you've washed away what the franchise used to be, replacing it with this new potential future that is free to be something different.

Nothing they do in OoA/S, Minish Cap or the 2 DS games and definitely not Skyward Sword even come close to reaching that state of artistry. That's why I liked Toon Zelda. It's like one of those old great cartoon features where it tells a genuine feature film narrative, not a "Direct to DVD" plot, but the handheld games really did feel like Direct to DVD plots, including Minish Cap.