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Anonymous /v/713549294#713564789
6/25/2025, 1:30:39 AM
>>713555684
>quake hitboxes are much smaller than OW
Technically wrong.
Quake hitboxes are a single huge fucking cube/cylinder that sits over the entire character, but projectiles are smaller.
Overwatch hitboxes are pills/spheres bound to the character model's bones, and are comparatively much smaller than Quake hitboxes despite their "bubble" nature around slim characters, but projectile hitboxes are massive. Hitscans end up needing higher player precision while any projectile weapon gets a lot of leniency.