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6/30/2025, 1:38:41 PM
I'm still completely lost on what makes one topology "good" and another "bad".
My general understanding is that faceloops should follow shadow directions (to avoid jagged/square shadow shapes) and you should have edgeloops in convenient places (for UVs) but looking at pic I seriously don't understand what's meant to be good or bad.
My general understanding is that faceloops should follow shadow directions (to avoid jagged/square shadow shapes) and you should have edgeloops in convenient places (for UVs) but looking at pic I seriously don't understand what's meant to be good or bad.
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