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Anonymous /tg/95869889#96020181
7/5/2025, 10:07:13 PM
>>95869889
Can i get some feedback on my game? I think its ready for playtesting. Let me know if its interesting and if its a good idea to run this on /qst/

https://files.catbox.moe/mjv7hu.pdf

Abstract:
This is a game I hacked together rolling some dice with my sibling. The inspiration is that I wanted to write a dungeon and spend time with them and play a game. The goal is to competitively carve out some territory and gather a hoard. Please suggest rules clarifications, balances, glaring issues, and feature creep or simplification. If there’s a specific dungeon geometry that you can’t make with this game, suggest a feature that could make it.