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Anonymous /vst/1991167#2044617
5/22/2025, 7:44:52 AM
>>2044535
I never realized just how much they churned out 3 kingdoms dlc. Also:
>In siege battles, players command both infantry and cavalry units. All the units featured in the game are divided into different retinues, with each led by a powerful general. The player can deploy up to three generals into the battlefield at once along with three in reserve, and players will only have access to the units that said generals can recruit.
This sounds extremely clunky and I have no idea if it was considered a success
>The team introduces the concept of "guanxi" to the game, in which each general will form social connections and relationships with other characters. Viewing concepts like "obligations, reciprocity, and trust" as important virtues, these generals have unique personalities and desires that players need to cater to. If their demands are not met, their happiness rating will drop and this may lead to various repercussions for players. Unlike previous Total War games in which characters seldom interact with each other, the generals featured in the game are actively forming relationships with the characters they meet throughout the campaign.
I'm willing to bet this is a minor impact on the average campaign at best