Search Results
8/4/2025, 12:04:36 AM
>>106131124
i've only really used rank64 until today which seemed fine to me. someone suggested i try it and i did. so far it seems to be working well enough and doing better at flexibility since it's so small and doesnt overpower too many of the more generic tokens that chroma/flux already know,so tthings like hair style/color and other details are not getting as messed up as before. i think the higher learning rate during training affected that too though so i'll have to do more testing. but it's speeds things up a lot too since lower steps/cfg can be used, these are at cfg 2.2 and 20 steps, and it works at cfg 1 and 10 steps with a basic workflow which i also tested, but i prefer higher cfg and steps and slower samplers.
you can see the hands and feet are a bit more natural, although the "burned" look is not cfg, it's something else i'm doing which i'm also tweaking slowly.
i've only really used rank64 until today which seemed fine to me. someone suggested i try it and i did. so far it seems to be working well enough and doing better at flexibility since it's so small and doesnt overpower too many of the more generic tokens that chroma/flux already know,so tthings like hair style/color and other details are not getting as messed up as before. i think the higher learning rate during training affected that too though so i'll have to do more testing. but it's speeds things up a lot too since lower steps/cfg can be used, these are at cfg 2.2 and 20 steps, and it works at cfg 1 and 10 steps with a basic workflow which i also tested, but i prefer higher cfg and steps and slower samplers.
you can see the hands and feet are a bit more natural, although the "burned" look is not cfg, it's something else i'm doing which i'm also tweaking slowly.
Page 1