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6/20/2025, 5:08:25 PM
>Chapter 13
>How to play the midgame
>A boring tenpai should be folded
>Now we'll consider the midgame. What I mean by midgame is the second row of discards, so turns 7 to 12. There's a high chance that one or more players are tenpai, and if someone has declared multiple Pei and his discard include several middle tiles, you must consider the possibility that he is yamiten.
>The question of how to deal with yamiten is an eternally recurring one, but push-fold judgement against riichi is simple.
>If you're not tenpai, fold. If you are tenpai, it mostly depends on waits and hand values, but against dealer it's usually correct to fold.
>Early game was about choosing a vision for the hand and what tiles to keep. Using your vision as a base, midgame is about how you far you can take the hand you've built up to now and how to deal with your opponents, and it's the most difficult part of the game to play well.
>I can't claim to have easily found all the answers, but after gaining a lot of experience in a lot of matches I think I found a good strategy.
>To summarise, it's the following:
>Don't push into riichi from noten.
>Even from tenpai, avoid pushing into dealer riichi as much as possible.
>Retreat quickly when your hand is cheap.
>How to play the midgame
>A boring tenpai should be folded
>Now we'll consider the midgame. What I mean by midgame is the second row of discards, so turns 7 to 12. There's a high chance that one or more players are tenpai, and if someone has declared multiple Pei and his discard include several middle tiles, you must consider the possibility that he is yamiten.
>The question of how to deal with yamiten is an eternally recurring one, but push-fold judgement against riichi is simple.
>If you're not tenpai, fold. If you are tenpai, it mostly depends on waits and hand values, but against dealer it's usually correct to fold.
>Early game was about choosing a vision for the hand and what tiles to keep. Using your vision as a base, midgame is about how you far you can take the hand you've built up to now and how to deal with your opponents, and it's the most difficult part of the game to play well.
>I can't claim to have easily found all the answers, but after gaining a lot of experience in a lot of matches I think I found a good strategy.
>To summarise, it's the following:
>Don't push into riichi from noten.
>Even from tenpai, avoid pushing into dealer riichi as much as possible.
>Retreat quickly when your hand is cheap.
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