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6/25/2025, 1:11:12 AM
>>95945995
>If the GM permits modifiers on Affliction/Terror that replace the Resistance roll with a Quick Contest, is there ever any reason to buy higher levels of the base advantage, when it's so much cheaper to just buy up levels of Reliable?
Not really no. Reliable is just better and cheaper. Which is why, were I to allow that change to Affliction/terror, I wouldn't allow players to take Reliable and would just have the leveled effect work equivalently.
>Another thing to consider is the Rule of 16, which caps your skill in Quick Contests for supernatural attacks. But there are ways to turn Affliction/Terror into a Quick Contest that wouldn't qualify as "supernatural"
Afflictions are explicitly exotic in nature. Anything that used say, poison darts or what have you, wouldn't be done through a Quick Contest regardless. So that part, at least, doesn't seem like a concern to me.
>If the GM permits modifiers on Affliction/Terror that replace the Resistance roll with a Quick Contest, is there ever any reason to buy higher levels of the base advantage, when it's so much cheaper to just buy up levels of Reliable?
Not really no. Reliable is just better and cheaper. Which is why, were I to allow that change to Affliction/terror, I wouldn't allow players to take Reliable and would just have the leveled effect work equivalently.
>Another thing to consider is the Rule of 16, which caps your skill in Quick Contests for supernatural attacks. But there are ways to turn Affliction/Terror into a Quick Contest that wouldn't qualify as "supernatural"
Afflictions are explicitly exotic in nature. Anything that used say, poison darts or what have you, wouldn't be done through a Quick Contest regardless. So that part, at least, doesn't seem like a concern to me.
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