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6/28/2025, 11:05:01 AM
>>713872962
I like playing as second-class citizen anthros, most often kobolds, trying to make their way up in a low-fantasy world while it continually kicks them down. Engaging in petty theft, squatting in rundown places, getting in trouble with the law but not being worth continued pursuit, getting half-hired half-enslaved for missions as disposable fodder and somehow accomplishing your task without dying, narrowly avoiding sexual assault from people bigger and stronger than you, slowly gaining friends who can give favors or provide aid in a pinch, finding eventual stability in your life. I give my player characters broken English a lot of the time too
The adventure that hooked me on AI text adventures, before I felt its limitations and the spark got lost, was one of these. My kobold got sent into a sewer to find some noble's daughter, almost got killed by a trafficking group but saved by a wizard pretending to be a homeless man that she met earlier, impressed him enough to get invited into a guild that trains adventurers, got paired with a towering gnoll that teamkilled its last partner, bonded with her and she became my overpowered bodyguard, ended up saving a group of kobolds from that same trafficking ring but took a sword in the back that caused permanent nerve damage, sending her to early retirement with enough riches to live comfortably. I've been chasing that high ever since
I like playing as second-class citizen anthros, most often kobolds, trying to make their way up in a low-fantasy world while it continually kicks them down. Engaging in petty theft, squatting in rundown places, getting in trouble with the law but not being worth continued pursuit, getting half-hired half-enslaved for missions as disposable fodder and somehow accomplishing your task without dying, narrowly avoiding sexual assault from people bigger and stronger than you, slowly gaining friends who can give favors or provide aid in a pinch, finding eventual stability in your life. I give my player characters broken English a lot of the time too
The adventure that hooked me on AI text adventures, before I felt its limitations and the spark got lost, was one of these. My kobold got sent into a sewer to find some noble's daughter, almost got killed by a trafficking group but saved by a wizard pretending to be a homeless man that she met earlier, impressed him enough to get invited into a guild that trains adventurers, got paired with a towering gnoll that teamkilled its last partner, bonded with her and she became my overpowered bodyguard, ended up saving a group of kobolds from that same trafficking ring but took a sword in the back that caused permanent nerve damage, sending her to early retirement with enough riches to live comfortably. I've been chasing that high ever since
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