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7/19/2025, 7:13:50 PM
>>6277126
You leave the hamlet of Emberheart in the capable hands of young Fionn and his fennid. It will be up to them to rebuild the farming community and continue the cultivation of its lands, a big task for such a small group of men and the wives they took in battle. Once proper supply lines have been established with the Pit of Beleth, you promise Fionn that you'll send some Skeletal Laborers for them to oversee.
"There will be no need, Lady Dreadknight," Fionn assures you with a bow. "In my youth I traveled far. To the mountains north of Oliver's Rest, where I ate of the Salmon of Wisdom. To the Pit of Beleth in the south east, where I learned many things of sorcery and necromancy. Allow me to demonstrate!"
With a flourish, he unfurls a large cloth that hid the bones of several animals.
The skull and torso of a stag, the arms and legs of an ape. The three young women who had been clinging to him (and giving you something of a stink eye) - the wives he took after the battle concluded - recoil slightly at the sight of the polished, bleached bone. Drawing a dagger from his side that glowed blue with arcane power, he pricks his finger, and a small stream of blood flows out of his finger and into the bones
"I aim to be a capable vassal, who gives more to his liege lady than he receives in aid," he tells you as the bones rise into a burly, stag-headed skeleton. Not as durable as your iron-clad bone lads, but a step above the ordinary human skeleton. "In thanks for giving my friends land to settle, and the opportunity to take such lovely women as our companions in life, I swear you this: my loyalty shall forever lie with the House of Clearwater. I shall make use of every skill and piece of wisdom I have obtained to enrich the lands you see fit to grant me, and see them kept safe from your enemies."
With oaths sworn and a few more stagheads raised to cultivate the land, you leave Fionn to enjoy his married life. His three wives certainly seem to enjoy him, though that's almost certainly because he's an exceptionally handsome man. Not the sort of burly domineering fellow you'd be interested in, but you cannot deny his good looks.
The coin promises that there are no immediate plans from Kettleburn against you.
This may have been his big shot to kill you, or he may be awaiting news of the battle before determining his next move. What this doesn't tell you is if you've completely exhausted the adventurers in the area; simply that there are no large ambushes planned on the scale of Emberheart for now.
With Emberheart secured, you can head off in a number of directions.
>Follow the main roads west, back towards Brightsprings and the great tunnel to Oliver's Rest.
>Follow the main roads east, towards the Whisperlode Mine.
>Follow along the river-roads south, towards Glimmertown, where reinforcements will eventually come from
>Follow along the river-roads north, towards the border with the Thornlands.
You leave the hamlet of Emberheart in the capable hands of young Fionn and his fennid. It will be up to them to rebuild the farming community and continue the cultivation of its lands, a big task for such a small group of men and the wives they took in battle. Once proper supply lines have been established with the Pit of Beleth, you promise Fionn that you'll send some Skeletal Laborers for them to oversee.
"There will be no need, Lady Dreadknight," Fionn assures you with a bow. "In my youth I traveled far. To the mountains north of Oliver's Rest, where I ate of the Salmon of Wisdom. To the Pit of Beleth in the south east, where I learned many things of sorcery and necromancy. Allow me to demonstrate!"
With a flourish, he unfurls a large cloth that hid the bones of several animals.
The skull and torso of a stag, the arms and legs of an ape. The three young women who had been clinging to him (and giving you something of a stink eye) - the wives he took after the battle concluded - recoil slightly at the sight of the polished, bleached bone. Drawing a dagger from his side that glowed blue with arcane power, he pricks his finger, and a small stream of blood flows out of his finger and into the bones
"I aim to be a capable vassal, who gives more to his liege lady than he receives in aid," he tells you as the bones rise into a burly, stag-headed skeleton. Not as durable as your iron-clad bone lads, but a step above the ordinary human skeleton. "In thanks for giving my friends land to settle, and the opportunity to take such lovely women as our companions in life, I swear you this: my loyalty shall forever lie with the House of Clearwater. I shall make use of every skill and piece of wisdom I have obtained to enrich the lands you see fit to grant me, and see them kept safe from your enemies."
With oaths sworn and a few more stagheads raised to cultivate the land, you leave Fionn to enjoy his married life. His three wives certainly seem to enjoy him, though that's almost certainly because he's an exceptionally handsome man. Not the sort of burly domineering fellow you'd be interested in, but you cannot deny his good looks.
The coin promises that there are no immediate plans from Kettleburn against you.
This may have been his big shot to kill you, or he may be awaiting news of the battle before determining his next move. What this doesn't tell you is if you've completely exhausted the adventurers in the area; simply that there are no large ambushes planned on the scale of Emberheart for now.
With Emberheart secured, you can head off in a number of directions.
>Follow the main roads west, back towards Brightsprings and the great tunnel to Oliver's Rest.
>Follow the main roads east, towards the Whisperlode Mine.
>Follow along the river-roads south, towards Glimmertown, where reinforcements will eventually come from
>Follow along the river-roads north, towards the border with the Thornlands.
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