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7/5/2025, 9:20:52 AM
Current WIP sculpt
>>1014609
I've used both, ZB not as much though
ZBrush does certain stuff a lot better. It runs better with high-poly, You can literally draw hair in 3D space and it'll generate a mesh (sculpted hair in Blender is a chore), texturing your sculpt is a lot easier, remeshing is a lot easier (vs Vanilla B3d) and I'm sure there's a lot more.
The UI is for Martians though. Genuinely. It's not a learning curve it's a cliffside.
Blender 4 runs WAY better than before especially in sculpting (still not as good as ZB), and does everything I need it to when combined with Photoshop, so I just stick with it.
>>1014609
I've used both, ZB not as much though
ZBrush does certain stuff a lot better. It runs better with high-poly, You can literally draw hair in 3D space and it'll generate a mesh (sculpted hair in Blender is a chore), texturing your sculpt is a lot easier, remeshing is a lot easier (vs Vanilla B3d) and I'm sure there's a lot more.
The UI is for Martians though. Genuinely. It's not a learning curve it's a cliffside.
Blender 4 runs WAY better than before especially in sculpting (still not as good as ZB), and does everything I need it to when combined with Photoshop, so I just stick with it.
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