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7/17/2025, 9:38:36 PM
>>531627760
Siege Livestream Recap
https://www.twitch.tv/videos/2514916135
>Steve - 6.3 toward the end of August (14:42)
>Steve - 6.3 TK and Lizardmen rework will not be the same scale as previous Kislev rework (they are doing: Tech-Tree rebalancing; buildings, Heroes recruitment and rank from buildings; TK are getting a new minor feature; Lizardmen are geting new Blessed units; bugs fix and tweaks (19:20)
>Steve - No Geomantic-web rework (21:02)
>Josh - around 20 new Unusual Location coming with 6.3 (25:45)
>Milcho - Gate bug is very hard to fix (52:40)
>Milcho - They are actively looking to allow spiders & Skaven units to climb Walls, and ghosts to pass through Walls in later siege Reworks (57:45)
>Milcho - They have thought about artillery on walls and wish to do it but are not working on it for now (01:00:22)
>Milcho - Reduced the cost of building Siege Equipments (01:02:57)
>>Milcho - Can toggle on/off the ass ladders for those wanting them (01:06:00)
>Milcho - New buildable ladders as Siege Equipment (01:07:49)
>Milcho - Working to make Gates harder to destroy but not just by giving them more health (01:10:27)
>Milcho - Walls towers are deadlier but have a shorter range (01:12:32)
>Milcho - Some characters had the Siege Attacker removed from them (01:18:58)
>Milcho - They may add a way to get some initial Siege Equipments (01:19:13)(01:34:05)
>Milcho - Next big part of Siege rework will be Garrison units, then they will focus on Barricade and Tower (01:36:02)
>Milcho - Want to work on Auto Resolve in general (01:37:50)
Siege Livestream Recap
https://www.twitch.tv/videos/2514916135
>Steve - 6.3 toward the end of August (14:42)
>Steve - 6.3 TK and Lizardmen rework will not be the same scale as previous Kislev rework (they are doing: Tech-Tree rebalancing; buildings, Heroes recruitment and rank from buildings; TK are getting a new minor feature; Lizardmen are geting new Blessed units; bugs fix and tweaks (19:20)
>Steve - No Geomantic-web rework (21:02)
>Josh - around 20 new Unusual Location coming with 6.3 (25:45)
>Milcho - Gate bug is very hard to fix (52:40)
>Milcho - They are actively looking to allow spiders & Skaven units to climb Walls, and ghosts to pass through Walls in later siege Reworks (57:45)
>Milcho - They have thought about artillery on walls and wish to do it but are not working on it for now (01:00:22)
>Milcho - Reduced the cost of building Siege Equipments (01:02:57)
>>Milcho - Can toggle on/off the ass ladders for those wanting them (01:06:00)
>Milcho - New buildable ladders as Siege Equipment (01:07:49)
>Milcho - Working to make Gates harder to destroy but not just by giving them more health (01:10:27)
>Milcho - Walls towers are deadlier but have a shorter range (01:12:32)
>Milcho - Some characters had the Siege Attacker removed from them (01:18:58)
>Milcho - They may add a way to get some initial Siege Equipments (01:19:13)(01:34:05)
>Milcho - Next big part of Siege rework will be Garrison units, then they will focus on Barricade and Tower (01:36:02)
>Milcho - Want to work on Auto Resolve in general (01:37:50)
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