Search Results
7/23/2025, 11:20:17 PM
>>532421576
one reinforce per player that regenerates each time they lose it, with the timer getting gradually longer for them the more they're reinforced
some survivability compensation before this would be nice, though, like no headshot damage and a reduction to oneshot potential through heavy armor and such
one reinforce per player that regenerates each time they lose it, with the timer getting gradually longer for them the more they're reinforced
some survivability compensation before this would be nice, though, like no headshot damage and a reduction to oneshot potential through heavy armor and such
Page 1