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7/6/2025, 6:01:58 PM
>>11847491
They used the SGI Onyx supercomputer and Rambus's proprietary RDRAM as the basis for the N64's hardware. The amount of game developers that even knew these things existed was miniscule, of course it's going to be hard for them to develop games in short order.
Just to illustrate the issue, Rareware was really good at using the N64 hardware because they adopted the SGI workstation years ago. They mainly used it for 3D rendering, but it still meant that they had a huge advantage over other developers who were going in practically blind, including Nintendo themselves. That's why Miyamoto was making statements like "we made Mario and Zelda with only 10% of the N64's power".
They used the SGI Onyx supercomputer and Rambus's proprietary RDRAM as the basis for the N64's hardware. The amount of game developers that even knew these things existed was miniscule, of course it's going to be hard for them to develop games in short order.
Just to illustrate the issue, Rareware was really good at using the N64 hardware because they adopted the SGI workstation years ago. They mainly used it for 3D rendering, but it still meant that they had a huge advantage over other developers who were going in practically blind, including Nintendo themselves. That's why Miyamoto was making statements like "we made Mario and Zelda with only 10% of the N64's power".
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