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5/22/2025, 4:18:31 PM
>>1011943
Solatorobo maybe? Some areas are mostly 2d like this, others are mostly 3d. Since the player and enemies are all 3d, combat arenas and dungeons will trend more towards 3d and towns will be more 2d.
Some things that are worth noting are that generally 2d backgrounds seem to work better at higher angles, and tend to look less convincing the more parallel the camera is with the ground. Also, lower resolutions can mask the 3dness of 3d assets which is obviously helpful for making eveything fit together nicely. It will, however, also make it more difficult for me to find good quality images to post on an image board 15 years after it's release.
I don't know exactly what you want, though, would games with low-res textures qualify or do you want something with fully 2d sprites like Doom or picrel?
Solatorobo maybe? Some areas are mostly 2d like this, others are mostly 3d. Since the player and enemies are all 3d, combat arenas and dungeons will trend more towards 3d and towns will be more 2d.
Some things that are worth noting are that generally 2d backgrounds seem to work better at higher angles, and tend to look less convincing the more parallel the camera is with the ground. Also, lower resolutions can mask the 3dness of 3d assets which is obviously helpful for making eveything fit together nicely. It will, however, also make it more difficult for me to find good quality images to post on an image board 15 years after it's release.
I don't know exactly what you want, though, would games with low-res textures qualify or do you want something with fully 2d sprites like Doom or picrel?
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