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the chair nerd /3/1004123#1005097
1/9/2025, 3:32:22 PM
>>1005089
Ditto
>>1005079
You are still all over the place. It's like you are trying to build a car and and you think your first problem is not knowing how to style your interior. Let's take things one step at a time and the first step is to model stuff correctly. Picrel

So first step.>>1005010 Is this the actual house you want to model? If so I can show you how to model it for the purposes of your animation.

>So when you're analyzing reference are you actually looking at floor plans or is it enough to go through zillow listings and infer the layout from the shape of the building?
No. That's like saying an author only trains by reading magazines. It is obviously not enough to go tru pictures to model architecture but its a good start. Again nothing is made in a vacuum and If you haven't even looked at hundreds of references oh houses with similar architecture before actually starting to plan how to model is a bad start.

Again my offer to you is to take a step back and go one problem at a time starting by modelling a good envirnoment for your animation project and taking what >>1005089 says is true. You don't need to model the whole building .

>Do you recommend 3dsmax over sketchup?
No. I'll never recommend one software or another. The best software is the one you know best and the one you can afford/ pirate/use/leverage the best.