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7/12/2025, 6:55:38 PM
>>530955862
Yeah I'm aware of the lack of TV mode which made the story content really fucking boring. I think TV mode could have been done well (ex. during CBT 2 there was a mission where you can save a NPC from their fate if you spedrun through the TV mode section with as few steps as possible but it was probably scrapped as it was too frustrating for hoyo players).
As for the designs, I also did notice 2.0 designs so far have been really lacking. I originally picked that game up for the city punk aesthetic which they heavily deviated away from.
Well whatever, chinks dropped the ball hard so now KMR gets my money.
Yeah I'm aware of the lack of TV mode which made the story content really fucking boring. I think TV mode could have been done well (ex. during CBT 2 there was a mission where you can save a NPC from their fate if you spedrun through the TV mode section with as few steps as possible but it was probably scrapped as it was too frustrating for hoyo players).
As for the designs, I also did notice 2.0 designs so far have been really lacking. I originally picked that game up for the city punk aesthetic which they heavily deviated away from.
Well whatever, chinks dropped the ball hard so now KMR gets my money.
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