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6/18/2025, 10:35:06 PM
What will you be focusing on during WEEK 4? (These are loose suggestions, not hard choices. If there are perks you'd like to level up that aren't listed here, feel free to modify one of the options or write-in your own.)
>[C1] Swinging by Headspace and making sure Ellery hasn't gotten distracted. You're depending on him to save your live(s), after all. Of course, you can also multitask... (Gain progress in [Unionized Ellery], [Us], [Anthea], [The Sun], [Extrareal], [String Manipulation].)
>[C2] Catching up with everybody you haven't seen for a while. In particular, Monty and Eloise deserve to be clued in about the end of the world, and Madrigal deserves to know you're safe and sound... and Pat and Fake Ellery are there, you guess. Maybe you can rope them all into helping you out. (Gain progress in [Monty], [Eloise], [Madrigal], [Fake Ellery], [Pat], [Extrareal], [Good With a Sword]. Optionally, ask for favors.)
>[C3] Making Richard remodel your manse. Okay, maybe he's too angry to do a complete remodel, but can't you spruce the place up a little? Put a bridge over the scary ravine? Add that arena you were talking about? If it's cool enough, you can even show people around. (Gain progress in [Good With a Sword], [On Fire!], [Positive Thinking], [Anthea], [Earl])
>[C4] Upgrading your majestic Lizard Forme from "boring" to "awesome." Get Claudia to draw up some diagrams, then do whatever you need to do to make the coolest one a reality. (Gain progress in [Claudia], [The Red Stuff], [The Sun], [Earthsense], [On Fire!]. Potentially gain SV.)
>[C5] Spending quality time with your favorite worm. You can't neglect Annie after spending so much time resurrecting her, can you? (Gain progress in [Annie], [Communion], [Earthsense], [The Red Stuff], [Branwen]. Potentially gain SV.)
>[C6] Write-in.
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In addition, you want to make extra sure you... (Pick one. This will get tacked on to the winning [A]. If you pick [B2] with [A2], you'll get extra time with Eloise.)
>[D1] Deal with Horse Face. One way or another. (Decide what to do about him, then do it.)
>[D2] Clue Eloise in about agents and the snake conspiracy. It seems like something she'd really want to know about. (+++ [Eloise])
>[D3] Check in with Lucky. Is he feeling more helpful now? (+? [Lucky])
>[D4] Placate Snake Richard. Not because he can really pose an obstacle, but to make him less annoying. (++ [Positive Thinking])
>[D5] Do something else. (Pick one perk, personal or interpersonal, to make progress on. Write-in.)
>[C1] Swinging by Headspace and making sure Ellery hasn't gotten distracted. You're depending on him to save your live(s), after all. Of course, you can also multitask... (Gain progress in [Unionized Ellery], [Us], [Anthea], [The Sun], [Extrareal], [String Manipulation].)
>[C2] Catching up with everybody you haven't seen for a while. In particular, Monty and Eloise deserve to be clued in about the end of the world, and Madrigal deserves to know you're safe and sound... and Pat and Fake Ellery are there, you guess. Maybe you can rope them all into helping you out. (Gain progress in [Monty], [Eloise], [Madrigal], [Fake Ellery], [Pat], [Extrareal], [Good With a Sword]. Optionally, ask for favors.)
>[C3] Making Richard remodel your manse. Okay, maybe he's too angry to do a complete remodel, but can't you spruce the place up a little? Put a bridge over the scary ravine? Add that arena you were talking about? If it's cool enough, you can even show people around. (Gain progress in [Good With a Sword], [On Fire!], [Positive Thinking], [Anthea], [Earl])
>[C4] Upgrading your majestic Lizard Forme from "boring" to "awesome." Get Claudia to draw up some diagrams, then do whatever you need to do to make the coolest one a reality. (Gain progress in [Claudia], [The Red Stuff], [The Sun], [Earthsense], [On Fire!]. Potentially gain SV.)
>[C5] Spending quality time with your favorite worm. You can't neglect Annie after spending so much time resurrecting her, can you? (Gain progress in [Annie], [Communion], [Earthsense], [The Red Stuff], [Branwen]. Potentially gain SV.)
>[C6] Write-in.
-------------
In addition, you want to make extra sure you... (Pick one. This will get tacked on to the winning [A]. If you pick [B2] with [A2], you'll get extra time with Eloise.)
>[D1] Deal with Horse Face. One way or another. (Decide what to do about him, then do it.)
>[D2] Clue Eloise in about agents and the snake conspiracy. It seems like something she'd really want to know about. (+++ [Eloise])
>[D3] Check in with Lucky. Is he feeling more helpful now? (+? [Lucky])
>[D4] Placate Snake Richard. Not because he can really pose an obstacle, but to make him less annoying. (++ [Positive Thinking])
>[D5] Do something else. (Pick one perk, personal or interpersonal, to make progress on. Write-in.)
6/18/2025, 10:33:43 PM
>What will you be focusing on during WEEK 4? (These are loose suggestions, not hard choices. If there are perks you'd like to level up that aren't listed here, feel free to modify one of the options or write-in your own.)
>[C1] Swinging by Headspace and making sure Ellery hasn't gotten distracted. You're depending on him to save your live(s), after all. Of course, you can also multitask... (Gain progress in [Unionized Ellery], [Us], [Anthea], [The Sun], [Extrareal], [String Manipulation].)
>[C2] Catching up with everybody you haven't seen for a while. In particular, Monty and Eloise deserve to be clued in about the end of the world, and Madrigal deserves to know you're safe and sound... and Pat and Fake Ellery are there, you guess. Maybe you can rope them all into helping you out. (Gain progress in [Monty], [Eloise], [Madrigal], [Fake Ellery], [Pat], [Extrareal], [Good With a Sword]. Optionally, ask for favors.)
>[C3] Making Richard remodel your manse. Okay, maybe he's too angry to do a complete remodel, but can't you spruce the place up a little? Put a bridge over the scary ravine? Add that arena you were talking about? If it's cool enough, you can even show people around. (Gain progress in [Good With a Sword], [On Fire!], [Positive Thinking], [Anthea], [Earl])
>[C4] Upgrading your majestic Lizard Forme from "boring" to "awesome." Get Claudia to draw up some diagrams, then do whatever you need to do to make the coolest one a reality. (Gain progress in [Claudia], [The Red Stuff], [The Sun], [Earthsense], [On Fire!]. Potentially gain SV.)
>[C5] Spending quality time with your favorite worm. You can't neglect Annie after spending so much time resurrecting her, can you? (Gain progress in [Annie], [Communion], [Earthsense], [The Red Stuff], [Branwen]. Potentially gain SV.)
>[C6] Write-in.
In addition, you want to make extra sure you... (Pick one. This will get tacked on to the winning [A]. If you pick [B2] with [A2], you'll get extra time with Eloise.)
>[D1] Deal with Horse Face. One way or another. (Decide what to do about him, then do it.)
>[D2] Clue Eloise in about agents and the snake conspiracy. It seems like something she'd really want to know about. (+++ [Eloise])
>[D3] Check in with Lucky. Is he feeling more helpful now? (+? [Lucky])
>[D4] Placate Snake Richard. Not because he can really pose an obstacle, but to make him less annoying. (++ [Positive Thinking])
>[D5] Do something else. (Pick one perk, personal or interpersonal, to make progress on. Write-in.)
>[C1] Swinging by Headspace and making sure Ellery hasn't gotten distracted. You're depending on him to save your live(s), after all. Of course, you can also multitask... (Gain progress in [Unionized Ellery], [Us], [Anthea], [The Sun], [Extrareal], [String Manipulation].)
>[C2] Catching up with everybody you haven't seen for a while. In particular, Monty and Eloise deserve to be clued in about the end of the world, and Madrigal deserves to know you're safe and sound... and Pat and Fake Ellery are there, you guess. Maybe you can rope them all into helping you out. (Gain progress in [Monty], [Eloise], [Madrigal], [Fake Ellery], [Pat], [Extrareal], [Good With a Sword]. Optionally, ask for favors.)
>[C3] Making Richard remodel your manse. Okay, maybe he's too angry to do a complete remodel, but can't you spruce the place up a little? Put a bridge over the scary ravine? Add that arena you were talking about? If it's cool enough, you can even show people around. (Gain progress in [Good With a Sword], [On Fire!], [Positive Thinking], [Anthea], [Earl])
>[C4] Upgrading your majestic Lizard Forme from "boring" to "awesome." Get Claudia to draw up some diagrams, then do whatever you need to do to make the coolest one a reality. (Gain progress in [Claudia], [The Red Stuff], [The Sun], [Earthsense], [On Fire!]. Potentially gain SV.)
>[C5] Spending quality time with your favorite worm. You can't neglect Annie after spending so much time resurrecting her, can you? (Gain progress in [Annie], [Communion], [Earthsense], [The Red Stuff], [Branwen]. Potentially gain SV.)
>[C6] Write-in.
In addition, you want to make extra sure you... (Pick one. This will get tacked on to the winning [A]. If you pick [B2] with [A2], you'll get extra time with Eloise.)
>[D1] Deal with Horse Face. One way or another. (Decide what to do about him, then do it.)
>[D2] Clue Eloise in about agents and the snake conspiracy. It seems like something she'd really want to know about. (+++ [Eloise])
>[D3] Check in with Lucky. Is he feeling more helpful now? (+? [Lucky])
>[D4] Placate Snake Richard. Not because he can really pose an obstacle, but to make him less annoying. (++ [Positive Thinking])
>[D5] Do something else. (Pick one perk, personal or interpersonal, to make progress on. Write-in.)
6/18/2025, 10:32:36 PM
>What will you be focusing on during WEEK 4? (These are loose suggestions, not hard choices. If there are perks you'd like to level up that aren't listed here, feel free to modify one of the options or write-in your own.)
>[C1] Swinging by Headspace and making sure Ellery hasn't gotten distracted. You're depending on him to save your live(s), after all. Of course, you can also multitask... (Gain progress in [Unionized Ellery], [Us], [Anthea], [The Sun], [Extrareal], [String Manipulation].)
>[C2] Catching up with everybody you haven't seen for a while. In particular, Monty and Eloise deserve to be clued in about the end of the world, and Madrigal deserves to know you're safe and sound... and Pat and Fake Ellery are there, you guess. Maybe you can rope them all into helping you out. (Gain progress in [Monty], [Eloise], [Madrigal], [Fake Ellery], [Pat], [Extrareal], [Good With a Sword]. Optionally, ask for favors.)
>[C3] Making Richard remodel your manse. Okay, maybe he's too angry to do a complete remodel, but can't you spruce the place up a little? Put a bridge over the scary ravine? Add that arena you were talking about? If it's cool enough, you can even show people around. (Gain progress in [Good With a Sword], [On Fire!], [Positive Thinking], [Anthea], [Earl])
>[C4] Upgrading your majestic Lizard Forme from "boring" to "awesome." Get Claudia to draw up some diagrams, then do whatever you need to do to make the coolest one a reality. (Gain progress in [Claudia], [The Red Stuff], [The Sun], [Earthsense], [On Fire!]. Potentially gain SV.)
>[C5] Spending quality time with your favorite worm. You can't neglect Annie after spending so much time resurrecting her, can you? (Gain progress in [Annie], [Communion], [Earthsense], [The Red Stuff], [Branwen]. Potentially gain SV.)
>[C6] Write-in.
In addition, you want to make extra sure you... (Pick one. This will get tacked on to the winning [A]. If you pick [B2] with [A2], you'll get extra time with Eloise.)
>[D1] Deal with Horse Face. One way or another. (Decide what to do about him, then do it.)
>[D2] Clue Eloise in about agents and the snake conspiracy. It seems like something she'd really want to know about. (+++ [Eloise])
>[D3] Check in with Lucky. Is he feeling more helpful now? (+? [Lucky])
>[D4] Placate Snake Richard. Not because he can really pose an obstacle, but to make him less annoying. (++ [Positive Thinking])
>[D5] Do something else. (Pick one perk, personal or interpersonal, to make progress on. Write-in.)
>[C1] Swinging by Headspace and making sure Ellery hasn't gotten distracted. You're depending on him to save your live(s), after all. Of course, you can also multitask... (Gain progress in [Unionized Ellery], [Us], [Anthea], [The Sun], [Extrareal], [String Manipulation].)
>[C2] Catching up with everybody you haven't seen for a while. In particular, Monty and Eloise deserve to be clued in about the end of the world, and Madrigal deserves to know you're safe and sound... and Pat and Fake Ellery are there, you guess. Maybe you can rope them all into helping you out. (Gain progress in [Monty], [Eloise], [Madrigal], [Fake Ellery], [Pat], [Extrareal], [Good With a Sword]. Optionally, ask for favors.)
>[C3] Making Richard remodel your manse. Okay, maybe he's too angry to do a complete remodel, but can't you spruce the place up a little? Put a bridge over the scary ravine? Add that arena you were talking about? If it's cool enough, you can even show people around. (Gain progress in [Good With a Sword], [On Fire!], [Positive Thinking], [Anthea], [Earl])
>[C4] Upgrading your majestic Lizard Forme from "boring" to "awesome." Get Claudia to draw up some diagrams, then do whatever you need to do to make the coolest one a reality. (Gain progress in [Claudia], [The Red Stuff], [The Sun], [Earthsense], [On Fire!]. Potentially gain SV.)
>[C5] Spending quality time with your favorite worm. You can't neglect Annie after spending so much time resurrecting her, can you? (Gain progress in [Annie], [Communion], [Earthsense], [The Red Stuff], [Branwen]. Potentially gain SV.)
>[C6] Write-in.
In addition, you want to make extra sure you... (Pick one. This will get tacked on to the winning [A]. If you pick [B2] with [A2], you'll get extra time with Eloise.)
>[D1] Deal with Horse Face. One way or another. (Decide what to do about him, then do it.)
>[D2] Clue Eloise in about agents and the snake conspiracy. It seems like something she'd really want to know about. (+++ [Eloise])
>[D3] Check in with Lucky. Is he feeling more helpful now? (+? [Lucky])
>[D4] Placate Snake Richard. Not because he can really pose an obstacle, but to make him less annoying. (++ [Positive Thinking])
>[D5] Do something else. (Pick one perk, personal or interpersonal, to make progress on. Write-in.)
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