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6/10/2025, 2:46:06 AM
>>95834441
Literally out of the gate, as soon as people responded to you, you said "My gut instinct is correct, these templates are insane and characters should not have numbers larger than 12 on their sheets", not to mention "Do not use hit locations ever, they completely ruin combat". You've been saying wild tripe that isn't true and, when people respond with things like
>angling for hit locations, even with high SL, is risky against enemies that can defend
you just say "I'M NOT GONNA WASTE HOURS RESOLVING A COMBAT, THIS IS SO TOXIC". Either completely missing the point that defenses (Dodging, Parrying, Blocking) are the means by which your targets, well, defend themselves from getting hit as just a baseline part of combat, or maliciously reinterpreting a single defense roll as "spending hours resolving mook turns". You seem to have some sorta hateboner from the system given how vitriolic and assholish you're being, but I'd still encourage you to give it a try with a calmer head, it's quite fun!
Literally out of the gate, as soon as people responded to you, you said "My gut instinct is correct, these templates are insane and characters should not have numbers larger than 12 on their sheets", not to mention "Do not use hit locations ever, they completely ruin combat". You've been saying wild tripe that isn't true and, when people respond with things like
>angling for hit locations, even with high SL, is risky against enemies that can defend
you just say "I'M NOT GONNA WASTE HOURS RESOLVING A COMBAT, THIS IS SO TOXIC". Either completely missing the point that defenses (Dodging, Parrying, Blocking) are the means by which your targets, well, defend themselves from getting hit as just a baseline part of combat, or maliciously reinterpreting a single defense roll as "spending hours resolving mook turns". You seem to have some sorta hateboner from the system given how vitriolic and assholish you're being, but I'd still encourage you to give it a try with a calmer head, it's quite fun!
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