Search Results

Found 1 results for "b7af1d3245420f1e93490ae073e3884b" across all boards searching md5.

Anonymous /vmg/1775459#1782092
7/9/2025, 2:54:31 PM
Hakumen no Mono

STR:205
MAG:90
VIT:218
AGI:206
LUC:140

Dark radiance (passive)
Adds Dark Pierce.
+50% to Max HP.
User becomes immune to all status ailments.
-2 to the counts of Corrosion received.
-40% to all damage received.
When dealing damage, does not consume a PT icon. (Twice per turn)
While the user is alive, all enemies:
While in a state of Gloom, +50% to damage received, +2 to the MP cost of skills, and -100% to their Critical hit rate.
While user is alive, all party members:
-20% to damage received.
Activates the following Chain Effect when an enemy enters Gloom:
Puts all party members in Zenith+ for 1 turn.

Order Crest: Despair
At the start of own turn, inscribe 9 counts, when exploiting a weakness, gain 9 counts. When 9 counts are reached:
Puts all enemies into a state of Gloom+, Tarunda+, Rakunda+ for 2 turns.

Flames of ruin
Inflicts Dark damage (Magic, Power: 50) with Bulwark Pierce and Remnants on all enemies while lowering their Malice counts by 3 and lowers their Dark Affinity by 2 levels, puts them in Gloom+ and Rakunda+. (1 turn)
If the attack is successful:
Inflicts Dark damage (Magic, Power: 100) with Bulwark Pierce on all enemies, inflicts Dark damage (Magic, Power: 100) with Bulwark Pierce on all enemies in Gloom+, and restores 1 MP to all allies.
*The damage inflicted by this skill is dependent on Phys DEF.

P1: Null Mortal. +15% to Dark damage. Reduces cost of MP by 1 for Active skill
P2: +20% to max HP. The one with this skill starts the battle in a state of Concentrate.
P3: +20% to max HP and Dark damage.