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7/10/2025, 4:01:04 PM
"I mean, like, I'm probably a little rusty? I'd be pretty good at it even if I didn't try, but my dad also taught me how to fix up my own armor, so I guess I'm pretty alright with it."
"I'm only asking this to know if you can make custom armor to fit pregnant women." You decide to be blunt about it.
"Oh. Well, yeah, I can do that if you want me to, Master. While I can enchant armor or weapons with some basic protections, I can't do any of the fancy enchantments or blessings cause I'm not an Artificer or a Savant. But I can make it so that they're easier to enchant and bless, Master."
You asked her to explain more about it, and Bertha revealed that she could probably make a few pieces of armor next week. Although, for whatever reason, she seemed more enthusiastic about sewing and practicing with her hammer than about making armor. At the same time she'd assure you that she'd be more than happy to help you out here, and was experienced enough to make excellent and resilient sets of armor—after brushing up on how to start again, that is.
>Have Bertha make some suits of armor for pregnant women. (Any specific designs and/or materials used? Bertha will otherwise make some Holy Knight's Armor, chainmail, and Adventuring Armor that'll fit pregnant women) (Uses up Bertha's action next week)
>Have Bertha brush up on her sewing, culinary and other household abilities. She seemed pretty proud of these things. (Uses up Bertha's action next week)
>Have Bertha's schedule remain flexible for what you wanted her to do next week. (Bertha will have her weekly choices like normal)
>(Write-in).
Other than that, you noted the now nearly built airship hangar. Because of your decision to let Cattleya use the construction clankers for most of the week, it was almost complete.
It was...
>On the roof of your mansion. Though not exactly the largest, it got the job done. It could always be vertically expanded.
>On the rolling green fields someways beyond your crops and the small stone fence, less than a half-hour walk from mansion.
>Near The Clank's Shelter in the forest, convenient to your clanker patrols. Another clearing had been made close to it.
>Near the dockyard's beach. It required a bit of creative building, but your clankers managed it.
>Inside of one of the hills, where the bandits used to hide in. It was a little further off, but not too out of the way. It was well hidden at least, and you had the potential to dig a route towards it.
>Connected to the cliffside, emulating a few of Centrian places where you could dock airships.
>In... the clouds??? It was a port that was meant to fly— you'd also seen a couple of these in Centria. But you needed to use your Lunacy Savantae and some ancient enchantments to make it airborne.
>(Write-in).
"I'm only asking this to know if you can make custom armor to fit pregnant women." You decide to be blunt about it.
"Oh. Well, yeah, I can do that if you want me to, Master. While I can enchant armor or weapons with some basic protections, I can't do any of the fancy enchantments or blessings cause I'm not an Artificer or a Savant. But I can make it so that they're easier to enchant and bless, Master."
You asked her to explain more about it, and Bertha revealed that she could probably make a few pieces of armor next week. Although, for whatever reason, she seemed more enthusiastic about sewing and practicing with her hammer than about making armor. At the same time she'd assure you that she'd be more than happy to help you out here, and was experienced enough to make excellent and resilient sets of armor—after brushing up on how to start again, that is.
>Have Bertha make some suits of armor for pregnant women. (Any specific designs and/or materials used? Bertha will otherwise make some Holy Knight's Armor, chainmail, and Adventuring Armor that'll fit pregnant women) (Uses up Bertha's action next week)
>Have Bertha brush up on her sewing, culinary and other household abilities. She seemed pretty proud of these things. (Uses up Bertha's action next week)
>Have Bertha's schedule remain flexible for what you wanted her to do next week. (Bertha will have her weekly choices like normal)
>(Write-in).
Other than that, you noted the now nearly built airship hangar. Because of your decision to let Cattleya use the construction clankers for most of the week, it was almost complete.
It was...
>On the roof of your mansion. Though not exactly the largest, it got the job done. It could always be vertically expanded.
>On the rolling green fields someways beyond your crops and the small stone fence, less than a half-hour walk from mansion.
>Near The Clank's Shelter in the forest, convenient to your clanker patrols. Another clearing had been made close to it.
>Near the dockyard's beach. It required a bit of creative building, but your clankers managed it.
>Inside of one of the hills, where the bandits used to hide in. It was a little further off, but not too out of the way. It was well hidden at least, and you had the potential to dig a route towards it.
>Connected to the cliffside, emulating a few of Centrian places where you could dock airships.
>In... the clouds??? It was a port that was meant to fly— you'd also seen a couple of these in Centria. But you needed to use your Lunacy Savantae and some ancient enchantments to make it airborne.
>(Write-in).
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